World War Bee: Week 28

2021-01-18

Week 28 of World War Bee picked up from a quieter week 27, with 29 fights and 39 total hostile actions. Delve and Catch were very busy with a number of big fights, although Querious and others saw fights.

INN’s Cumulative theater tracker remains broken due to some database issues, but the battle report can be found here. Across New Eden, since July 1, the ISK split is now 53.98% to 46.02% in favor of the Imperium, another increase in favor of the Imperium in (potentially a 7th straight week). While the battle report’s calculation for PAPI forces has broken, INN has hand-calculated their losses, and all belligerents have now lost 115.2 trillion ISK, an increase of 5.1 trillion since week 26. 675,900 ships have been destroyed, an increase of 45,900 since week 26. The average ship lost cost 170.4 million ISK, a reduction of 4.6 million ISK. The real world cost of the war is no less than 1,714,000 USD/1,285,000 GBP/1,440,000 EUR.

There were nine battles in week 28 that exceeded 20 billion ISK in total losses, excluding the border skirmish battle report of 1DQ1-A/T5ZI-S and the M2-XFE hellcamp. Six of the battles were strategic wins for the Imperium, one battle was a draw, and two were strategic wins for the PAPI coalition.

The three major theaters are the North (Fountain and the border with Aridia and Cloud Ring as well as western Delve), the South (the rest of Delve, Querious, and Period Basis), and the East (Paragon Soul, Stain, and Esoteria).

THE NORTHERN THEATER

The North had continued disparate raids and small group battles. The bulk of the action was relegated to the M2-XFE hellcamp as the Imperium continued to lay siege to hundreds of PAPI titans believed to be trapped on-grid, logged-off.

Sunday’s hell camp was action packed as a TEST titan attempted to escape, but was caught. The Imperium killed 102 billion ISK for 3.1 billion in losses. Monday saw the hellcamp kill 13.3 billion ISK for 6.1 billion in losses. Tuesday saw a number of PAPI capitals sacrifice themselves in a break-out attempt, with the Imperium killing 38.4 billion ISK for 1.6 billion in losses. Wednesday’s hellcamp saw another handful of PAPI capitals attempt to evacuate, where PAPI lost 33.5 billion ISK for 6.3 billion ISK killed. Thursday, a Legacy titan attempted to jump out but was killed by the camp, which destroyed 87.5 billion ISK in PAPI assets for 2.6 billion ISK lost. Friday was a much quieter day as the Imperium destroyed a TEST Azbel, anchored to create a safe warp spot for PAPI assets. As a result, the Imperium killed 13.7 billion for 3.9 billion lost. Saturday was the most exciting day as the Imperium killed a Fraternity Azbel anchored for the same purpose, ahead of yet another break-out attempt by PAPI forces. When the dust settled, the Imperium destroyed 60.5 billion ISK for 44 billion in losses.

THE EASTERN THEATER

Monday in the East saw Tactical Supremacy kill a TEST Fortizar in Catch, then continued on with a dreadbomb to kill a Legacy Azbel in Catch as well. Tuesday saw an Imperium HAC fleet take losses in the teeth in Catch, losing 13.3 billion for 4.2 billion ISK killed. The Bastion also killed a TEST Fortizar in Esoteria. Wednesday, a Legacy Muninn fleet showed up to defend a Fortizar in Catch, but The Initiative and some third-party allies ended up killing the Fortizar for a total 32.5 billion ISK for 9.3 billion in losses.

Thursday, the Initiative continued their destruction in Catch, killing 4.5 billion of a Muninn fleet for 1.2 billion in losses. Later that day, Dreadbomb and The Initiative, with other third-party allies showed up to kill another Brave Fortizar in Catch, as well as 34.2 billion ISK in total assets for 11.7 billion in losses. Friday, Red Alliance and the Stain Russians used Tornados to try and defend an Astrahus, which they lost, but they killed 7.8 billion ISK for 3.4 billion in losses.

THE SOUTHERN THEATER

Sunday began the week with a bang as the Imperium laid siege to the LSC-4P constellation in Delve, destroying the TEST iHub over the UEXO-Z Keepstar in a fight that saw capitals dropped to capture entosis nodes. When the dust cleared, the Imperium had spent 59.6 billion ISK to retake the iHub and kill 39.2 billion of PAPI assets. A little while later, the Imperium then retook the 23G-XC iHub. Some time later, a TEST group killed a Goon Fortizar in Period Basis. One of the big catches of the day was an Army of Mango Alliance Avatar trapped as it tried to gate into Delve from Querious.

The Imperium tried to clear one of the last iHubs off of its Doom Clock by contesting the 1-SMEB Keepstar iHub. The Imperium deployed FAX hackers to challenge the entosis command nodes, but PAPI forces were able to destroy enough of the big entosis ships to disrupt the Imperium attempt. After everything was said and done, the Imperium lost 154.2 billion ISK for 116.2 billion killed and NC. successfully saved their iHub. The border battle report showed the Imperium lost 28.3 billion ISK for 15 billion in kills.

Legacy iHubs disappearing in Querious. Map courtesy DOTLAN

Monday began with the Imperium retaking the BX-VEX Keepstar iHub in Fake Querious and continued with another batch of Legacy iHubs being cleared in other parts of Querious (see above). The day continued with the Imperium destroying a Faction POS in the former Helm’s Deep area of Delve, which TEST and PAPI were using to harass Imperium infrastructure with black ops fleets. The Imperium ultimately killed 2.1 billion ISK for 1.5 billion in losses. The border skirmish battle report saw the Imperium lose 13.2 billion ISK for 10.5 billion in kills. Tuesday was a quiet day in Delve but saw the Imperium make another attempt to reinforce the T5ZI-S iHub as the two sides exchanged body blows. The eventual battle report saw the Imperium kill 78.6 billion ISK for 101.6 billion in losses.

Wednesday was also a bit slow as TEST fended off a small iHub hacking gang from the Imperium, killing 1.6 billion for 666.2 million in losses. A Goon Hel later jumped to a bait cyno beacon in AJI-MA. The border skirmish battle report showed the Imperium killing 17 billion ISK for 12.8 billion in losses. Thursday was a bit spicier as PAPI forces formed big to fight over a number of iHubs in the SPNZ-Z constellation, including the FM-JK5 iHub where the Imperium spent 57.1 billion ISK to save the iHub and kill 29.2 billion. The border skirmish battle report was the closest of the week with the Imperium losing 12.2 billion ISK and killing 11 billion.

Friday saw Pandemic Horde lose an Azbel anchored in E3OI-U to provide shelter for PAPI forces making inroads into the former Helm’s Deep. The border skirmish battle report showed the Imperium losing 17.1 billion ISK for 12.8 billion killed. Saturday saw the Imperium attempt to online a handful of Astrahuses in the face of PAPI HACs, taking losses to the Imperium’s Ceberuses but the citadels go live. The battle report finished with the Imperium losing 33.7 billion ISK and killing 16.2 billion. Later in the day, the Imperium defeated the PAPI attempt attempt to retake the D-W7F0 iHub in Delve, two jumps from 1DQ1-A and a Keepstar system. After the two hour fight wound down and a savage bombing run by EVE-RO, the Imperium saved the iHub and killed 41.4 billion ISK for 18.2 billion in losses. Action for the week came to a close in the South the Imperium killing a black ops fleet just outside of 1DQ1-A, destroying 3.1 billion ISK for 339.8 million in losses. The final border skirmish battle report of the week saw the Imperium lose 19.2 billion ISK for 9.5 billion killed.

ELSEWHERE IN NEW EDEN

Sunday, the week began with Snuffed Out and others dropped on a group of Pandemic Horde capitals and Machariels in Placid, killing 49.1 billion ISK for 1.1 billion in losses. Saturday, an Initiative gang successfully bombed a Legacy Cerberus fleet as it tried to move through Curse, killing 40.4 billion ISK for 3.5 billion in losses.

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Comments

  • Simon Chui

    papi’s progress has been halted, but the Imperium can’t push too far either, given all the enemies still at T5Z and M2-. This stalemate might go on for a while, until someone makes the next big mistake, or the attrition finally drains the coffers of one of the key alliances. I wonder how much TEST got from their war bonds, and how PanFam’s finances are doing?

    January 18, 2021 at 8:59 AM
    • Moomin Amatin Simon Chui

      PAPI progress has been reversed it is not just halted. The timetable that PAPI spoke of prior the Christmas has been offset by over a month. This means that PAPI are supposed to become more aggressive against The Imperium, whatever that means.

      It is almost 3 weeks since the armour timer on M2-X Keepstar. In that time we have seen and heard of other PAPI alliances moving away from the front lines. Yes The Imperium is still vastly outnumbered but the reliance PAPI has on its ability to use its full capital force is very evident. The break out attempts at M2 continue to show this.

      There is loads more I could say on this but will not for the time being. I do know that The Imperium war bonds look the strongest on the market at this time. So at least for The Imperium finances seem to be just fine.

      January 18, 2021 at 12:37 PM
      • Simon Chui Moomin Amatin

        Yes, it’s true that papi has lost ground. I wonder if the reversal will continue, though. Three weeks is enough time to reorganise and reship, and start getting some capitals back to the front. M2- was a great blow, but I think it’ll take more than one to win the war.

        January 18, 2021 at 9:37 PM
        • Garreth Vlox Simon Chui

          The delay is all that is needed. papi is at LEAST 30+ days away from being able to attack almost every keep in delve after the Ihub resets of the past week. And that strat wasn’t enough to save them in M2- so there’s always the chance they wait a month and we still find a way to off line the jammers and force them to fight us with our full force on yet another gunned keepstar… papi has finally hit a point where they can’t make any more meaningful progress without fighting the kind of fight the imperium has been waiting for going on 6 months. It’s shit or get off the pot time and their last attempt at shitting was akin to a life altering bout of explosive diarrhea. They have been telling their guys by christmas, now they are looking at the end of Feb, maybe the beginning of march at the earliest. They will be LUCKY to make it to 1dq1 by the 1 YEAR point of this war at that rate.

          January 19, 2021 at 12:46 AM
          • Simon Chui Garreth Vlox

            I totally agree. But if I may pull a ww2 analogy, when the Soviets surrounded the German 6th army in Stalingrad, that wasn’t even half way through the fighting on the Eastern front. That was the turning point in the war, but a lot of work remained.

            January 19, 2021 at 1:25 AM
          • Garreth Vlox Simon Chui

            “but a lot of work remained.”

            And that parallel absolutely holds true here as well. And just like in WWII, the imperium is fighting for the home while the invading papi (no caps) forces are doing this for a variety of reasons, none of which is preventing the end of their presence in Eve. I predict we will see this war not in some grand climatic battle, we had that already at m2- twice. From here on the war will be decided by who is willing to grind timers, trade ihubs and yes camp logged off assets longer than the other guy. And in a war like that papi doesn’t have a chance and they seem to be starting to realize that with watchmen just imploding in catch while brave returns home to try and play defense, leaving the door open for the imperium to destroy all their ihubs in Querious. The numbers gap brought on the trapped fleet and brave going home has allowed goons to reset almost every single meaningful ihub in delve as well. papi could win a lightning war if they had the spine to just take massive losses and move on, but in a marathon grind of a war they lose their numbers advantage slowly over time until they start losing.

            January 19, 2021 at 10:44 PM
          • Moomin Amatin Garreth Vlox

            The “Anaconda Strategy” always seemed like a poor choice for this war of extermination. Not only does it not fit PAPI well but it is trying to assault the one thing that goons are really good at.

            January 20, 2021 at 12:57 AM
          • Garreth Vlox Moomin Amatin

            And it goes against papi’s single advantage, numbers. You can’t field 6000 ppl for timers for a year straight, they can’t take that much time off from their jobs and lives. The fact that vily thinks he can just infinitely have 150k pilots put everything on hold for this idiotic war of revenge is comical and ignorant.

            January 20, 2021 at 4:51 AM
  • Guilford Australis

    It’s becoming evident as the weeks drag on that The Imperium’s war strategies are more effective than expected. The usual TEST bootlickers on Reddit said that Bastion deploying to Esoteria and INIT deploying to Catch were evidence that they were looking for a way out of The Imperium. Instead, they’ve been burning two of PAPI’s most significant home regions, demoralizing the TEST and Brave line membership, and creating distractions so significant that (1). TEST once asked line members to ignore Delve pings and focus on Esoteria response fleets, and (2). Brave has completely left the campaign to go try to save Catch. The benefits of that strategy have far outweighed the cost of losing Imperium numbers in Delve.

    Second, The Imperium’s decision to remain in Delve appears to have confounded PAPI’s plans – they expected us to pack up and move when faced with a 3:1 numerical disadvantage and losses in Fountain and Querious – but things are not going particularly well for them in Delve right now despite their advantage.

    M2- was a gift to The Imperium, a well-deserved opportunity to counter the extraordinary hubris of PAPI by undoing some of their progress in Delve (while attacking them in their home regions) and forcing their leaders to decide whether, after seven months of fighting on behalf of Piggles, they can realistically ask their line members to endure another six months or a year of this.

    January 18, 2021 at 2:43 PM
    • Garreth Vlox Guilford Australis

      ” and forcing their leaders to decide whether, after seven months of fighting on behalf of Piggles, they can realistically ask their line members to endure another six months or a year of this.”

      I’m waiting for that “ooof” moment among papi line members when they realize that vily’s promised “burning of spam structures” isn’t going to materialize like he promised. For MONTHS he had the Kool-Aid drinkers convinced they just needed to wait for the core changes and they would then be able to burn down hundreds of goon abandoned structures in days instead of months, now they are slowly starting to realize that goons weren’t spinning when they said good luck shooting thousands of astra and raitaru structures 3 times each on moons all over delve if you really want us gone. They don’t seem to like the idea of that at all.

      January 19, 2021 at 12:41 AM
      • Guilford Australis Garreth Vlox

        All they do is kick the can down the road. At first, they said “Time to exterminate Goons and kill ’em for good this time, boys.” Then they realized we were going to make life miserable for them in their Delve campaign, so they said “Gotta have a Keepstar in NPC Delve to attack 1DQ properly.” They got that on the fifth attempt, so then it was “Can’t attack 1DQ properly until we have a Keepstar next door in T5Z.” They got that, and still didn’t siege 1DQ. So they said “Need to wait for the cores patch before we can really hit ’em hard.” They got that, and… what now, exactly?

        For a bunch of cretins who love to whine on Reddit about “moving goalposts,” that sounds an awful lot like goalpost-moving to me.

        January 19, 2021 at 2:19 AM
        • Garreth Vlox Guilford Australis

          Somehow in the midst of their crowing about how the core patch would be the end of us they forgot one critical thing about the core changes… it affects people anchoring 10 times more than it does the people who already had them anchored and just need to core them after the fact. We can pick and choose what to core and when, meanwhile ANY time they want to attack a system do to their coward mentality they first need a half dozen stations to attack from which now all require cores and when we counter attack and kill their onlining cored structure they have essentially donated a core to goonswarm.

          January 19, 2021 at 10:39 PM
  • Deni'z von Meanace

    the Imperium continued to lay siege to hundreds of PAPI titans believed to be trapped on-grid, loggethe

    Imperium continued to lay siege to hundreds of PAPI titans believed to be trapped on-grid, logged-off.d-off.

    January 19, 2021 at 9:49 AM
    • Moomin Amatin Deni'z von Meanace

      There were d-scans, screenshots and live footage of what got stuck. Probably the greatest indicator of how much is stuck there is the silence from PAPI with regard to the subject. The Imperium must not over extend or be distracted, but with tens of trillions in potential loot waiting I think that they will hold focus. That is not to say that none of the trapped forces of PAPI will get out but they will pay a high price for it.

      January 20, 2021 at 12:54 AM
    • George Ewing Deni'z von Meanace

      Based on some math Imperium did there were originally 337 titans trapped, and that doesn’t include random supers, carriers and faxes. In the three weeks since the hellcamp started we’ve killed all but a handful of ships attempting to escape. PAPI has attempted a variety of tactics to erode the hellcamp – shooting bubbles is their favorite – but to date none of then have been effective.

      January 21, 2021 at 12:18 PM