On August 27, CCP Falcon posted news that the new Drifter incursions (coined Sleeper incursions) are to be suspended from EVE due to “performance issues.” Drifter incursions are the only new PVE feature made available with the recent Galatea content update on August 25, and their dismissal for the time being is sure to disappoint some capsuleers.
Technical limitations on CCP server nodes are being hailed as the issue behind pulling the new feature. However, the details surrounding these issues have not been discussed by CCP in further detail. The temporary removal of the Drifter incursions comes at a time when CCP is pushing the Drifters as a huge capsuleer threat to the player base. Drifter incursions are similar to Sansha incursions, although were supposedly limited to nearby Amarr space in-line with the recent storyline events driven by CCP.
As CCP works out the kinks, many are still eagerly anticipating this added PVE addition to EVE. The news was quickly crossposted to the EVE subreddit. “Sleeper incursions, even if not an original content at the core, had a lot of work behind them. The AI for imperial fleets, the drifter BS design, both visual and mechanical, the expanding nature of it. It may not all show right away, and may be even invisible if you don’t interact with the feature, but there had to be a lot of work put into it, and there’s quite a few hours of gameplay to be had with it, so it is content, if, perhaps, not for everyone,” commented Skaer on the eve-subreddit, “I’m starting to think that CCP really do need to test things more before releasing. This was the only big feature of this release.”
TMC has included the posting by CCP falcon on Page 2. Please stay tuned to TMC as we continue to monitor the Drifter invasion of New Eden. If you would like to learn more about the great new threat descending upon New Eden, please see the evelopedia article on Drifters found here.
DEFENCE OF THE THRONE WORLDS CONTENT DISABLED
2015-08-27 19:35 By CCP Falcon
We have decided to suspend the Defence of the Throne Worlds incursions for the time being due to performance issues experienced on the nodes running them.
While we investigate and fix the problem that is causing the performance issues, we have taken the feature offline to limit disruption to players and developers alike, and prevent any unnecessary loss of ships. We will keep the community updated as to when the feature will be back online, and hope to have the issue resolved soon.
In the meantime, for those players who are keeping pace with current storyline events, the war between the Drifters and the Amarr Empire continues to roll on. It will however be a little quieter until this feature is back online.