Bloodraider Lootboxes

Caleb Ayrania 2017-06-07

It’s been a hectic period in EVE online, playing around with the new Blood Raiders and working hard to figure out how they work, and how to whack the pinata for its candy. The details of how this feature was received have been covered quite extensively, here on INN.

The first dramatic loss of the BR prize was entertaining and has already been made into meme-format. The short story is that; after dropping the Molok BPC it was ninjaed by TEST and the pilot attempted to leg it, failing to do so and getting shot, only to be followed by a second TEST pilot, that also got killed after looting, and this time RNGesus took away the prize from everyone.

Already at this point, we saw the inherent flaw of the loot being extremely easy to snatch from the claws of the “hard working entity” that is running the site. This became a topic buzzing under the EVE community, and plenty of Reddit commentary was made. The problem was shown in full when the second BR complex spawned and was finished; where in the last seconds the BPC “Disappeared”. It would appear that someone had managed to figure out how to prepare rather well for exactly the drop event, and managed to pick up the loot before anyone could even have a chance to react. Rumours of bots and automation, server response etc have all been on the table, and having played the archeage land baron “minigame” I can attest that both legit and illicit methods are within the realm of possibility.

Soon the stolen Molok BPC was posted on contracts, where it still sits with one bid. Now the reality was hitting that someone was going to get rich on other people’s hours of work. Everyone was discussing whether the loot “problem” was a part of the EVE gameplay, or if it was an exploit. On the INN “The Meta Show” in a rather sober tone the leader threw out the question to the public; is this a flawed design, and should Goons Boycott the feature and disallow anyone else the chance to run these sites, until a patch has resolved the problem? A clear majority seemed to agree that a boycott should be put into effect. Here one could argue that the democracy was maybe not representative of the entirety of EVE.

Even though CCP already had pointed out, in the aftermath of the first Sotiyo, that they were aware that some tweaks and changes were needed, and that the loot issue was being discussed, naturally now everyone would see any solution, as CCP giving in to Goons strong arming them.  It would not matter that CCP said during a stream on Saturday that they had something in mind and would let people know soon what they planned, people would tie it to the call for the blockade. Fast forward to today, where it has shown on SISI, that a solution has been added. Many suggestions have been made by the community, but the choice seems to have ended with the simplest and fastest variant. Making the loot too big for any small ship to just swoop of the field.

The Loot will be a can of 20,000 cubic metres and will need at least industrial sized ship cargo bay and above to pick up.

I think it’s safe to say that this change is not just a good way to solve the ninja looting, it will also potentially generate a lot of conflicts trying to carry this bulk treasure away from the field.

As always, changes on SiSi are not guaranteed to make it onto TQ, but the images below show the current item on SiSi.

 

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Comments

  • No tears like Mittens tears.

    June 7, 2017 at 12:06 am
    • Moomin Amatin Spectre06 Gaming

      I think that is more wishful thinking on your part than anything else.

      Anyone can see that it needed addressing, even reddit posters.

      I suspect the only ones not happy about it are those hoping to “farm tears” as they are not able to run the event themselves.

      June 7, 2017 at 12:31 am
      • Vertigoe Moomin Amatin

        Moomin some people only see that it was not making goons happy so had to be good for the game. They however fail to see that we have saved them from our 250 man interceptor fleets to steal the blueprints from other regions. Well played CCP, well played.

        June 7, 2017 at 12:33 am
        • Ydneis Katsuo Vertigoe

          We can still drop them in whatever as soon as they finish the site, and steal the loot from their dirty paws.

          June 7, 2017 at 1:26 am
          • SeaBassSA Ydneis Katsuo

            I see loot recovery fleets being a thing in the near future.

            June 7, 2017 at 4:08 pm
          • Daito Endashi Ydneis Katsuo

            That would require you to put up a proper defense fleet for your Sotiyo bash. I see nothing wrong with that

            June 8, 2017 at 7:22 pm
  • NerfBoat

    The Shame box.. whining at ninja looting in Eve…. lol

    June 7, 2017 at 6:58 am
  • Rammel Kas

    If it is so easy why don’t you boys bring down your faction fit battleships and make a go of it? Bet you nothing untoward will happen to those ships now.

    June 7, 2017 at 6:58 am
  • Caleb Ayrania

    comparing hi-sec loot drops and ops with null sec? Are you drunk? You are also aware that the punisher “exploit” will be fixed, right? The time and resources spend and lost on these things don’t even begin to compare. That said, I would not have any issue if CCP do this to all rare drops in the 50b + value range. Being able to easy mode steal 2 years of gametime feels a bit too “HTFU”, when its pretty much fixed in all other games.

    June 7, 2017 at 7:20 am
  • schrodingers cat

    instead of needing a freighter you could have it that the wreck is a relic node. That would mean that anyone could take the loot away but they would have to spend some time on grid giving someone time to kill them. If you need a freighter to move it all that will happen is everyone will sit around until one side gets bored and leaves or the wreck despawns.

    June 7, 2017 at 12:41 pm
    • you don’t need a freighter. T1 Indy / DST will do it.

      June 7, 2017 at 1:16 pm
  • Rhivre

    Well, TEST and Pandemic Horde decided they did not want to shoot at it when they were waiting out the repair timer. It could be because they could not get enough frigates to dps….

    June 7, 2017 at 1:19 pm
    • Vertigoe Rhivre

      They were just there to steal the work of the other group, They themselves could not complete the site, or hold the field against any group in the area that would run the site.

      June 8, 2017 at 1:44 am
      • Rhivre Vertigoe

        it does not take 160 to steal the work.

        June 8, 2017 at 1:39 pm
        • Falin Whalen Rhivre

          1:160 chance you get the wrong guy with a 50% chance of losing everything even if you do. also they get to shoot Goons.

          June 8, 2017 at 6:00 pm
  • Frozen Fallout

    Ninja looting something worth at best maybe $20.00 and mostly around $0.10 or less and Ninja looting something worth $39,000.00 is the difference here. Only this event gets a loot box like this, all other sites you can still ninja in 0.0 just like you always have been.

    June 7, 2017 at 1:51 pm
  • SGT_MAC44

    So null sec blocks are the only ones who can escort a DST into a battle?
    If high sec or low sec are so leet pvp, or feel that they have gotten
    screwed by not allowing it to be looted in a nullified cepter, why not
    escort your dst down and steal the loot. That being an option doesn’t
    hurt the small guy or the big guy.

    June 8, 2017 at 1:43 am
  • Historical loot mechanics would be fine if the game weren’t full of un-interdictable ships, but the fact that anyone can buy an interceptor and lift your loot with zero effort is dumb.

    June 8, 2017 at 1:46 am
  • People aren’t “having a hard time” securing loot: it’s fucking impossible because of CCP Fozzie.

    It’s hilarious that you think one dude showing up in a 20-m isk interceptor and jacking hundreds of man-hours worth of profit at the expense of zero effort is “content,” though.

    June 8, 2017 at 1:51 am
    • Daito Endashi Ganthrithor

      It’s hilarious that you think one dude who is known for presenting certain changes to the game is solely responsible for all consequences that could come of it
      =)

      June 8, 2017 at 8:26 pm
      • All I know is since CCP hired him and that former streamer guy Rise, PvP has been ridiculously boring and shitty.

        June 9, 2017 at 2:10 am
  • Glornak Ironspawn

    I guess I don’t understand why you think this is the same situation. Ninja looting in hisec is nothing. Guy gets a few million worth of junk and gets a suspect flag big deal. Really only set whoever he stole from back like half an hour. 500 people have a slugfest over two days and some jackass like me can pop in and make everything a waste of time? That’s bullshit. Even forgetting the value of the loot its obvious this needs to be fixed.

    June 8, 2017 at 1:54 am
  • Glornak Ironspawn

    It’s always been fine to steal from players but there’s always a way to avoid it. Mining in a .6? Use a fucking Proc. Flying a freighter literally anywhere? Use bulkheads. Don’t wanna die in a wormhole? Dscan. Don’t want someone to steal you Molak BPC? Uhm….. Pray I guess?

    June 8, 2017 at 2:02 am
    • Daito Endashi Glornak Ironspawn

      The other factor to consider is relative effort and risk you’re required to take.
      Neither was involved in stealing Sotiyo loot. The effort (being in the given system at the given time) is incredibly low for the potential reward of billions of ISK, and so is the risk of losing a <100mil hull for the potential reward.

      June 8, 2017 at 8:36 pm
      • Glornak Ironspawn Daito Endashi

        ….. Exactly….. Low risk and effort should never yield massive results.

        June 8, 2017 at 9:24 pm
        • Anon E. Moose Glornak Ironspawn

          Exactly. The sheer value of the BPCs make using a 250m^3 loot box a reasonable trade off.

          June 9, 2017 at 5:23 am
  • CK

    Had the shipyards been in any other region, New Eden would howl when goons came in with an interceptor fleet and stole the BPC, twice. My guess is Mittens would call for the Imperium to continue to steal the BPC’s until CCP fixed this issue. SImilar, if you remember, to when the Imperium invaded Provi just to show how broken entosis interceptors were. Abusing the game mechanics is often the only way to get CCP to fix things in a timely manner.

    June 8, 2017 at 9:55 am
  • Alot

    Perhaps not the capital+ size blueprints but I completely approve of small modules which, when encountered, are all but guaranteed to have been stolen.

    It means that when you ganked by a guy using bloodraider branded lumo-pink lasers, you know those energy bursts are being focused through crystallized null-sec tears.

    June 8, 2017 at 11:58 am
  • Commander Aze

    I think its important to note that although groups like Test will openly complain that this makes it harder to steal it will create a balance when other sites are played out in other areas of space. It is also a newly developed product that is bound to develop as CCP sees fit. These sites are meant to cause Apex battles forcing larger ships on grid allows for these fights to be had. Frankly it will result in what we all hope for on every fleet, Gratuitous Space Violence. I do think ccp should be praised for their speedy work product in development of a testable fix rather quickly.

    June 8, 2017 at 1:01 pm
  • There’s quite a few differences between these Blood Raider thingies and normal ninja-looting:

    – The number of man-hours stolen is significantly higher
    – The ISK value of the loot is significantly higher
    – The loot only comes in the form of BPCs, which means it’s always doable in interceptors (at least when you’re stealing from someone’s suicide ganking wreck or whatever, you probably need to bring a hauler or risk leaving a lot of goodies behind)

    The combination of gigantic incentive and minimal required time / effort / equipment is not good. Even if you were sure to die (not get the loot), people would camp these sites just for the laffos of getting somebody’s BPC exploded. All you have to do is put it into your cargo and laugh.

    June 9, 2017 at 2:08 am