Latest Articles

0 Uncategorized

Practical Shipbuilding for Practical People

TMC Archives 2015-01-08

Everyone experiences a sandbox construction game in a different way. While some display an incredible amount of focused creativity, churning out impressive creations almost as though it’s second nature, some of us sit around in frustration as we idly tap…

0 Uncategorized

Elite: Impressions – Viper

TMC Archives 2015-01-07

Floats Like A Butterfly, Stings Like A Viper Another Faulcon-Delacy design, the Viper will most likely make its first appearance to a new player as the preferred ship (alongside the Eagle) of most police and system authority forces. It’s also…

0 User Submitted

The Freighter Pilot’s Guide to Not Getting Ganked

Submission 2015-01-03

This piece was submitted by 290xanaots, ganker for the New Order of Highsec and the CFC’s Ministry of Love. 290xanaots has been ganking miners and haulers since leading the very first New Order gankfleet in November 2012. Freighter ganking is a way of…

0 Uncategorized

Elite: Impressions – Adder

TMC Archives 2015-01-01

Boldly Going Where No Reptile Has Gone Before The second-cheapest Zorgon-Peterson design in the game, the Adder is a relatively new addition to the Elite: Dangerous lineup. Fluff-wise the Adder is an aged, near-obsolete design often found among pirates or…

0 Eve Online

Tools Of The Trade: The Slippery Pete

Submission 2014-12-01

Special thanks to Kcolor for the interview on how the Slippery Pete is used. The Slippery Pete Tengu is one of the most effective high-skill PvP platforms in Eve. The fitting and its use were pioneered by Elo Knight and…

0 Uncategorized

How To Find Exploration Sites In EVE

TMC Archives 2014-11-26

Finding exploration sites in known space (k-space) is one of the most frustrating parts of being an explorer in EVE. Individual exploration sites (cosmic signatures other than wormholes) often pay extremely well, but the time spent between sites drives down…

0 Eve Online

A Dummy’s Guide to Jump Reactivation & Fatigue

Submission 2014-11-07

With the recent release of Phoebe, the Long Distance Travel Changes have been implemented with only a few minor adjustments from the original proposition. However, despite the huge amount of discussion, devblogs, and patch notes on the subject, some people were still surprised by the changes or…

0 Eve Online


Submission 2014-09-28

A peaceful ratter sits in a site deep in sovereignty nullsec. He’s been happily ratting for quite some time, with the wrecks of quarry surrounding him. Local chat moves; a new person in system. The ratter, oblivious, hardly bats an eye….

0 Guide


Submission 2014-09-28

Today, we bring you the words of Dan Penfound, server host extraordinaire, to share his universe creation insights. With Dan’s help, you’re about to dig into the nuts and bolts of forming a star system. Unfortunately, there’s no way to summarize…

0 Eve Online


Submission 2014-09-25

Editor’s Note: The opinions expressed in this op-ed are those of the author, and do not represent TMC as a whole. Hi, I’m James 315, and I was permabanned from EVE. Before you start uncorking the champagne, there’s a catch:…

0 Eve Online


FroggyStorm 2014-09-21

Whoever battles with monsters had better see that it does not turn him into a monster. And if you gaze long into an abyss, the abyss will gaze back into you. Friedrich Nietzsche The dark allure of space is a…

0 Uncategorized

Basics of Inter-Regional Trading

TMC Archives 2014-09-13

Most of the trading guides focus solely on trading within a station, but there comes a point when you can’t invest more ISK into the endeavour; maybe the number of orders you have to manage becomes too much, or maybe…

0 Uncategorized

Traffic Control: Transreversal

TMC Archives 2014-09-09

We’re going to talk about Transverse, and it’s going to get ugly. I Am Not Making This Up ™ But sweet christ, I wish I was. Especially now that the original Wing Commander IP is involved. We’ll get to that in…

0 Guide


Submission 2014-08-28

Editors Note: This was originally written for by DeRavi So you want to explore the stars? Well, you’ll need to know the basics. OVERVIEW Space Engineers has two modes: Survival and Creative. In survival you’ll scavenge, mine, weld, raid,…