Metaliminal Storms: August 20 Release

2020-08-20

Art by Savvy Kneel

CCP’s new Metaliminal storms are now live in New Eden, with the first of them showing up in Providence. Null-sec players expect this to be the first of eight storms, per CCP Fozzie’s forum post.

As INN’s previous coverage described, systems up to three jumps out from the center of a storm will see decreasing storm effects. Capsuleers brave enough to venture into the center of a storm will see greater rewards from its sites. Players can also expect each storm to jump its ‘hub’ system through a gate every 24 to 48 hours, slowly working its way up or down various pipes. CCP has also said that the storms will prefer not to double back on themselves, unless they hit a dead end system.

The first storm (an electrical storm), is centered around KBP7-G in Providence, with its effects spilling into nearby high-sec and low-sec systems as well. The first storm affects 21 systems, including its core, or hub, system. The second storm (an exotic matter storm, pictured below) is centered around PF-346 in Syndicate, with its effects also spilling into nearby high-sec and low-sec systems in the area. The second storm affects 17 systems, including its core.

The effects for each storm are listed in the picture below.

The third storm (a Gamma Ray storm), has spawned and is centered around M-OEE8 in Tribute. Much like the other storms this weather is leaking into nearby high- and low-security space.

The third storm affects 16 systems, although it only affects two regions, unlike the weather in Syndicate. Something to note is the Nalvula system, which is currently experiencing weak effects of the new storm, and is also experiencing a Triglavian invasion. Significant caution should be used by any players travelling through Nalvula at this time. Also of note is the lack of weather effects in Obe, a system three jumps from MO-EE8 which should be experiencing these effects according to the initial devpost.

As of publishing time, additional storms expected have not yet spawned. Stay tuned to INN for additional updates as more information becomes available.

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Comments

  • Fuck CCP Fozzie and his shitty game design team. They come up with this dumb stuff, “solicit feedback from the community” for all of two weeks (like we’re going to even pretend they haven’t finalized the mechanics at that point and prepped them for deployment) before cramming it down our throats regardless of what people think, and then expect us to be excited about it? Nobody who’s actually affected by these changes wants random abyssal deadspace effects meandering around nullsec space– it’s all just another opportunity for fuckwits who live in highsec to bleat about how everyone needs to “adapt or die” while continuing to run their L4 missions and mine New Eden’s only remaining sources of tritanium in peace.

    I feel like the best thing nullsec could do right now would be to put aside our differences and just repeat what we did to Niarja in every Trig invasion system until highsec is an un-livable hell hole. Maybe if we attack CCP’s wallet they’ll take their obligations to the nullsec community seriously and stop spewing “snowglobe-shaking” garbage and focus on fixing some of the relevant bad game design we’ve been suffering through for ten years now or whatever. Like literally HOW LONG have we been putting up with Fozziesov? How many decades has it been since CCP had a reasonable implementation of capital and supercapital ships? When are they going to fix interceptors? Agggghhhh. How is this dude lead game designer still?

    August 20, 2020 at 7:20 PM
    • Bramble Dax Ganthrithor

      Wow, I’m impressed that someone who hates the game with such venom can consistently rail against it on such a regular basis. Bittervet much?

      August 20, 2020 at 8:05 PM
      • I don’t hate the game: EVE is the best game ever made. It’s just a shame CCP hired a design team that have no idea what they’re doing, no appreciation for the design philosophy that made EVE good, and who consistently make the game worse and drive people away with their changes.

        August 20, 2020 at 9:10 PM
        • Garreth Vlox Ganthrithor

          Well to be fair they did actually hire intelligent people to make the game, they then drove them out of the company one after another until they were left with nothing but subpar scrubs with stupid ideas.

          August 21, 2020 at 2:35 AM
          • Yeah, when I say they hired a terrible design team I’m kinda referring to everything that happened after Soundwave and what’s-his-name that everyone hated left the company. Greyscale. That was it. After that, everything went to hell.

            August 21, 2020 at 6:27 AM
      • ibex333 Bramble Dax

        You are a fucking idiot.

        August 22, 2020 at 12:40 AM
        • killraider ibex333

          relax dude

          August 22, 2020 at 1:15 AM
    • Tsc Admin Ganthrithor

      I’m hoping we can strike strategically to turn each of the empires into an island. That will collapse the entire hisec economy.

      August 21, 2020 at 4:17 PM
      • Nate Hunter Tsc Admin

        Not really, it just gets players to stay or move to the trade hubs that supply them. And nothing changes about Jita because it’s nullsec’s one stop trade hub

        August 21, 2020 at 4:25 PM
    • killraider Ganthrithor

      wow you must really hate this game

      August 22, 2020 at 1:16 AM
  • Tsc Admin

    Electrical storms disable cloaking?

    RABBLE! RABBLE RABBLE!

    August 21, 2020 at 4:12 PM
  • Libluini

    Man, I love those new storms. I just wish they’d do more damage.

    August 21, 2020 at 10:29 PM