On August 4, CCP Fozzie released a forum post containing details of a new effect coming to Eve Online within the next month. The new effect is known as Metaliminal Storms, and is basically space weather.
This concept was brought up in a presentation at Eve Vegas last year, and was also discussed in the CSM minutes in September 2019.
According to CCP, the backstory for these storms is that the Triglavians have been carrying out stellar manipulation throughout Empire Space, and capsuleers have been using filaments. This has caused spatial instability outside of Empire space described as “Chaotic storms of Abyssal energy.”
These storms will spawn in a system before spreading out to affect systems within three jumps. The Strong effects will be seen in the spawning system and one jump out. Systems two to three jumps out will see the weak effects. The systems affected by Strong storms will have the extra sites listed above spawn in them.
There will initially be eight storms spawning in nullsec, two of each type. The storms will move around nullsec slowly, with the centre moving every one to two days. The centre will move by one jump each time and will be controlled by an algorithm that should (hopefully) prevent storms cycling round the same area unless it is impossible for them to avoid it. This would occur in dead-ends or pipes where there is only one exit to a system.
CCP have also stated that these four types of storm are just the initial ones, and they will add and remove storm types over time to “keep things fresh.”
Notable effects in this first round of storms are the reduction in remote shield/armor rep with the Gamma Ray storms, and cloaking being disabled under the Electrical storms.
The changes will be on SiSi soon, and are slated to hit TQ next month.