Is A Massive Nerf of Delve Ratting Coming?

Bill McDonough 2018-12-24

Header art by Redline XIII

CCP may secretly be planning to take drastic actions to nerf the Imperium’s income with a nerf of ratting activities in the Southwest of New Eden. This potential move comes as the Monthly Economic Report has once again shown Delve far outstripping other areas of the game in income generation. Delve ratting in November, in fact, exceeded the ratting income totals in all of high- and low-security space combined.

In light of this, and with clear intent to at least tighten some of the ISK faucets in the game, CCP adjusted some anomaly respawn rates in the last patch. However, the changes may be far more extensive. They may even alter a significant part of the NPC landscape.

CCP may be planning to remove the Blood Raiders completely from the regions around Amarr space.

Wait, What?

Two months ago, as INN has previously reported, CCP began a new series of Live Events. These events, beginning with the October 8 chemical attack on the Rens 8-5 trade hub, initially seemed to be the lead-in for the annual Crimson Harvest Event. The chain of events appeared to culminate in a massive chemical weapons strike on several planets in the Khanid Kingdom system of Kahah.

These attacks sparked the beginning of a slave uprising in Kahah, one that the Khanid Kingdom responded to swiftly. The savagery and indiscriminate slaughter of the suppression campaign prompted the Gallente Federation and Minmatar Republic to implement economic sanctions against the Amarr Empire for failing to bring their client-state to heel.

Capsuleers became involved as well, from small storylines of escapees smuggled out of the conflict zone to grand gestures, like Fweddit’s self-destruction of nine freighters. The final confrontation came when Ushra’khan attempted to breach the Khanid Navy blockade, fomenting a battle between liberator and loyalist forces. At that point, the event seemed over. Now, though, it seems those thoughts were wrong.

More Attacks

On December 11, five more planets were hit by Deathglow-based chemical attacks. This time, the target planets were in Amarr space. Spread out among the non-Khanid Houses of the Empire, the target worlds have experienced very different outcomes. Three of the five have seen the Empire regain control swiftly, while two others show continued fighting.

Once again, the Empire’s neighbors have reacted to the Imperial counter-insurgency operations. The Republic, most notably, has deployed blockading fleets of subcapitals to border systems. All of this points to the potential for an increase in the conflict between the empires—one that lines up well with the changes to the high-security war declaration system. But that may not be the real agenda here.

What’s That Got To Do With Delve?

In a post on the in-character Intergalactic Summit forum, CCP may have let a deeper plan slip. There, posting as Sourem Itharen, Amarr Cardinal and the Capsuleer Emissary to the Court Chamberlain, CCP’s live events staff included the following statement:

“Holy Amarr has been attacked, once more, by enemies without and, perhaps, within. By signs temporal and supernatural it is clear that the evil of the Blood Raider heresy must again be exterminated. It is a profound and urgent wish of our Her Sublime Imperial Majesty that the tendrils of Blood cultism be sought out and eliminated wherever they may appear in the society of this world.”

The Blood Raiders, exterminated. Could this be the first sign of a plan to nerf Imperium income by removing ratting from Delve entirely?

Or Maybe Not The First Sign

Consider the Pirate Engineering Complexes. CCP released the first of these as the Blood Raider Sotiyo Complex. Soon after, they gave us the Guristas EC. CCP built in a much wider distribution of potential regions for that EC to spawn in, purely because the Guristas control so much more space.

Soon after, however, the Blood Raider Sotiyos suddenly pulled up roots and began appearing all over the map. When the change happened, players saw this as a way to ensure that the Blood Raider faction capitals would not all end up in the Imperium’s hands. Soon after all of that, however, Pirate Forward Operating Bases (FOBs) began appearing in highsec. This begs the question – what if it was all part of something more? Some deeper plan?

What if CCP is planning to make the Blood Raiders, and potentially all Pirate factions, nomadic? Pirate incursions would provide ways for different groups to get different faction loot. CCP could base all of it on random locations that just happen to never include Delve.

And They Don’t Even Deny It.

On December 13, CCP streamed the CCP Caravan, where the devs fleeted up and went roaming. And by all accounts, it was a great success, with a lot of fun had by all. But then, in the Q&A session at the end of the stream, the possibility of this very strategy came up multiple times. In each case, streamer Bjorn Bee, CCP Guard, and CCP Karkur completely failed to deny the theory!

Is CCP planning to pull the ratting rug out from under the Imperium? Do the CSM know? Does Aryth know? And if so, how is he planning to reap insanely massive profits from it?

What more have they not told us? Inquiring minds are inquiring and stuff! THE TRUTH IS OUT THERE. ACCEPT NO IMITATIONS! TRUST NO ONE!!

 

[Note: The author has been given sedatives and strict orders to stay away from all sources of tinfoil in the future.]

[Editor’s Note: This article is satire, born from an amusing and intentionally alarmist reading of several developments. There is no apparent grand, nefarious plan from CCP to remove the Blood Raiders from the game, or from Delve. And if there was, CCP would totally never tell us anyway, would they?]

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Comments

  • Moomin Amatin

    Good luck with the editors notes. I wrote a piece where I specifically said that the ideas I proposed were terrible and backed this up by saying that they should be thrown in the trash. Did that stop other supposed informed people from writing a critical article or posting comments telling me how bad the ideas were? No.

    December 24, 2018 at 7:57 am
  • Alot

    Not quite sure what the point of this was. Take an interesting piece of news about more dynamic content rotations, wrap it in a 2 to 1 ratio of tin foil to facts (based on proof which can’t exist yet) and then throw an editors note at the bottom saying the whole thing is probably rubbish?
    I’ve always considered this site above click bait -.-

    December 24, 2018 at 12:53 pm
    • Sothas1l Alot

      I mean, it is clearly marked as Humor, I guess you have none of it

      December 24, 2018 at 3:52 pm
      • Alot Sothas1l

        At the end of the article, yes.

        December 25, 2018 at 11:54 am
        • Arrendis Alot

          And on the front page, where ‘HUMOR’ is the banner tag.

          December 29, 2018 at 8:53 pm
          • Alot Arrendis

            Odd, never noticed those. Were the tags always there?

            December 29, 2018 at 10:08 pm
          • Arrendis Alot

            Yup! Each article has a number of tags. The one on the small banner is just the primary tag on the article.

            January 2, 2019 at 3:40 am
          • arrendis 3+

            January 6, 2019 at 12:01 am
  • Bug Towns

    Delve has just gotten an overall Buff since the Haven nerf with the adding of faction spawns to delve which has made delve an even more lucrative system due to it being a Hybrid Region due to officer spawns

    December 24, 2018 at 1:51 pm
  • Xenuria

    I really wish Goons would get back into FW and dunk the amarr bot lords.

    December 24, 2018 at 3:17 pm
  • Alaric Faelen

    Abusing the largest and most active player base in the game would be a damn stupid thing to do. I don’t think any amount of korean money would save a game that would drive away a good 10k subs and create a reputation for punishing people who actually succeed in the game.

    GSF plays by the exact same rule set as everyone else, we are simply organized. The reason there are so many Goons is because….it’s good to be a Goon. We have pretty much non-stop content of every variety. From day one newbros to 20 account wielding mega farmers, there is a place for you in GSF. We have people that go way above and beyond to provide content for everyone, and amazing people dedicated to just keeping the lights on and beacons lit.
    If you can’t get 150 nerds in ten minutes for a random roam with a high chance of being totally welped because the FC is drunk and his backup is alt- tabbedt playing Fortnite….then that is your failing, not ours. Likewise, if you don’t need to create three ‘overflow’ fleets for every strat op just to accommodate the people responding to a ping…then you need to get better at having an alliance.

    December 24, 2018 at 3:55 pm
    • Matt Critchley Alaric Faelen

      It is however harmful to the future of the game if one group gains such notable supremacy that other groups cannot hope to oppose them. When that happens, balancing forces that push them back allow the other entities to have a chance to compete. Without that, they will eventually give up, and then it won’t matter how superior the Imperium is, you won’t have anyone meaningful to be superior to. That’s literally what happened on the Serenity server.

      December 26, 2018 at 12:38 am
      • Matt Critchley Matt Critchley

        I mean… look at recent history. NC’s fully fledged supercapital fleet defeated roundly, the imperium loudly declaring how they can afford to throw dozens of titans away (and the MER making it entirely believable) hence seeking such engagements… a wormhole keepstar being indefensible against the imperium, Tri’s titan fleet just getting whacked. And, compared with the Casino War, they also have a huge array of keepstars making any assault on them costly in the extreme. At this point without Legacy turning on them (and even then I have doubts), it’s hard to see a feasible scenario where the Imperium could be defeated at present.

        December 26, 2018 at 12:41 am
        • Garreth Vlox Matt Critchley

          NC failed to plan for anything and got stomped, then came back to the same fight with the same lack of plan plus bursting fucking frigates…and got stomped again. That WH engagement came down to an FC for the WH’s warping his fleet into a bubble in optimal range of the enemy fleet. And TRI got dunked by somehow not knowing they were traveling through dangerous space near enemy staging systems. None of that is the Imperiums fault.

          December 26, 2018 at 1:16 am
          • Alaric Faelen Garreth Vlox

            Garreth is correct. Again people seem to imply that GSF is playing a different game than everyone else. We are not. You are simply not as good at the game as we are. This isn’t kindergarten and not everyone gets a prize regardless of their performance.

            It’s funny that when NC/PL was the dominant force and casino money could totally dictate who won or lost in Eve….there was no complaint from the peanut gallery. No power in the game could stand before that and yet……only when GSF is in the driver’s seat is there a problem. Your Grr Goons privilege is showing.
            It is not bad for the game for someone to actually take it to it’s limits. To actually play well, organize and achieve the very things the game promises. It’s only bad for those incapable of achieving the same. You seem to imply that keeping Eve in the relative dark ages, with minor players unable to do much or progress, is somehow the ‘right’ way to play. That’s fine for no name scrubs that think having a mining booster in fleet is ‘end game’, but for those that think bigger, it’s just scratching the surface.

            Lastly- the Imperium couldn’t have been defeated before if not for RMT casino money. Without that we would have never been removed from our old home in the north. So for years now, it has taken RMT and bannable offenses to fight GSF.

            Delve has nothing to do with it.

            December 26, 2018 at 2:20 pm
          • Arrendis Alaric Faelen

            It’s not really a matter of being ‘better’ at it. We’ve just got more manpower, more brains (not ‘we’re smarter’, mind, the physical number of brains is greater), and more eyes devoted to things. Just by sheer law of averages, we’re more likely to stumble onto something that works.

            December 26, 2018 at 6:49 pm
          • Alaric Faelen Arrendis

            I think it’s a feedback loop though, we have more manpower because it’s good to be a Goon. It’s good to be a Goon because….
            GSF is good at finding and supporting talent. So our FC’s tend to be rock solid. Our market guys are crushing it hedging on futures. We have vertical integration that puts real world businesses to shame.

            I don’t think the average Eve Player truly grasps what it takes to be GSF. The amount of effort put into the behind-the-scenes administration involved. Getting this big and powerful is really a testament to the dedication of those people who largely go un-named. If every alliance had a group like GSOL, they’d be more successful.

            But look at the level of effort GSF expends, both collectively but also on the individual level. That is why we succeed. This discussion is on an Imperium news website with it’s own staff and submission process. That’s not even in-game and look at the effort being put into this terrible game.
            GSF is just Eve taken to that next level that is only really possible in a true sandbox. We did it playing the same game as everyone else, so by definition, we are better at it.

            December 26, 2018 at 8:34 pm
  • Libluini

    Yawn. Typical Amarr-Propaganda. The Amarr-Empire now has tried for thousands of years to stop the Blood Raider menace, and failed. Wake me when they finally make headway.

    December 25, 2018 at 2:08 pm
  • Guilford Australis

    This conspiracy theory ties together many unrelated data points in a way that is dubious yet not directly falsifiable. It also manipulates our reasoning by appealing to our fears. With all of this in mind, I conclude… (*checks notes*)… it’s probably all true.

    December 26, 2018 at 9:07 pm
  • zeenkz

    Nerf makes sense to me. Call it the defeat of the Blood Raiders and the depletion of the region’s resources. Time for the swarm to move on.

    December 27, 2018 at 11:03 pm
  • Michele Manfredi

    bha ccp lost this game and the player inside …is terribile

    December 28, 2018 at 4:54 pm