Inner Hell’s Hole Control Mastery Equals N0MEX Keepstar Kill


Early Saturday, September 21, Anomalous Existence [N0MEX] lost its Keepstar in J150869, a C2 wormhole they’ve called home since early 2013. The loss cost the corp and its alliance Spatial Instability [SPIN] an estimated 500b ISK, which included subcaps, caps and miscellaneous items dropped when the Keepstar was destroyed.

The attackers were able to overwhelm the defenders with a combination of timezone and hole control. “I was at work (Wednesday) when the ‘INVASION’ ping came through,” said Nash McAllister, CEO of Spatial Instability. “My gut sank. I knew exactly what that meant, but what we never expected was Inner Hell and their hole control machine,” he said laughing, “Because that ended the real fight before it ever really started. Next thing we knew, fifty-plus hostiles streamed through the high sec static in a timezone when we had little to no coverage.”

IH’s hole control meant SPIN couldn’t gather its own forces, nor could its allies enter. It wasn’t until responsibility for hole control shifted that SPIN’s allies could get some forces through. “Funny thing is,” McAllister said, “as soon as they turned over (hole control) to HK and Lazerhawks we started getting people in, but it was too little too late.” McAllister added that IH’s hole control tactic appeared to use two Macherials and a Higgs Panther. “They rolled the hole so fast it was amazing. Excellent scanning, two passes EVERY time. It was probably one guy multi-boxing for two days straight, kicking our asses with his precision.”

Keepstars in low-class wormholes aren’t that out of the ordinary, but N0MEX’s was anchored after the Inner Hell and Hard Knocks Keepstars were destroyed in July 2017 and December 2018 respectively, adding a layer of risk to an already risky venture. “Back in January 2018, a few of us in N0MEX decided that we wanted to build a Keepstar from scratch,” said Seraph Essael, a N0MEX fleet commander and member of a small group of corp members who built the citadel from scratch. “There were only about seven of us that were actually involved in the planning and building of all the bits and bobs. And keeping it quiet from the rest of the people in the corp to avoid a leak was actually done rather well.”

Despite the risk, N0MEX continued building its future home “because we could,” explained Essael. “We’re not about to allow others to dictate how we play our game. It was a gargantuan task and we wanted to see if we could do it. And here’s the thing, we had the balls to do it. So we did.” He added that after the Inner Hell Keepstar loss and the eviction of Hard Knocks, “a lot of groups who may have thought about getting (a Keepstar) decided against it, and other groups decided to take theirs down.”

“No regrets,” Mcallister said of the loss. “We dropped a Keepstar in C2 space, built almost all of it ourselves via wormhole materials, and we dropped it even after the HK Rage eviction.”

The Keepstar kill isn’t the end of N0MEX. “Our morale isn’t broken and it won’t be any time soon,” explained Essael. “We don’t just play Eve. We play a multitude of other games with each other. APEX. PUBG. Sea of Thieves. Forza on Xbox. We bullshit on comms about real life issues, politics and our better halves. And we meet up in real life to have food and drink.”

N0MEX is the executor of Spatial Instability. “It was formed by the merger of The Kairos Syndicate, and Clan Fiann, of Transmission Lost and Narwhals, two of the original heavy hitters in wormhole space back even prior to 2010 when I joined,” said McAllister. “We’ve always lived in C2 space, and been very successful there, even when it’s been touted as ‘beginner’ space. It’s the statics that make the experience in my opinion, not the class you actually live in.”

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  • Guilford Australis

    Seven wormholers living in a low-class hole built themselves a Keepstar.

    Let’s keep talking about how unbalanced nullsec profits are.

    September 22, 2019 at 6:49 PM
    • Seraph here. It took us 11 months. Everything was mined, PI’d, salvaged and manufactured in house by about 20 people across about 40 alts (even if the majority didn’t know the end goal).
      Have you lived in C2 space before? I would always welcome people to come give it a go and take a look at the profits from the space… It’s actually appauling. We don’t live there for the ISK.

      September 22, 2019 at 7:24 PM
      • Gunner GzR Seraph Essael

        yea I was Running 15 Pi Characters each with max planets. it was a Job and a nightmare to manage. took me about 2 hours on non warp around days 4 on the days moving crap. it was interesting and rewarding to accomplish. now no more pi lol

        September 22, 2019 at 8:18 PM
      • Guilford Australis Seraph Essael

        Thanks for the reply. I’ve never lived in J-space, although there are aspects of the lifestyle that appeal to me. My experience has been limited to day-tripping and passing through on the way to targets in nullsec.

        I think my comment was more trollish than I intended and was based on the quote in the article’s fourth paragraph, which made the situation seem a little ridiculous.

        September 22, 2019 at 8:21 PM
        • General Thade Guilford Australis

          Also keep in mind that a higher percentage of the isk farmed in wormhole space actually dies than in wormhole space, which makes it not un-balanced as it seems.It is still much more dangerous and harder to gain wealth over time based on the amount lost with the small population, but still hella impressive that they built that.

          September 22, 2019 at 11:40 PM
  • Ichinumi Tsukaya

    hole rolling seems so retarded to me. like why should 3 ships making 2 jumps each be able to lock down a wormhole?

    September 24, 2019 at 12:18 AM
    • That would inherently break wormholes as a hole. Our Static hole(s) is our content. Being unable to roll, well, that would honestly kill wormholes completely. I am definitely all for more content in wormholes by adding more wandering holes though.

      If the static is shit, you roll it. If you need PvP, you roll it. If you want PvE, you roll it. If a groups is harassing you with more numbers than you have, you can lock them in the hole and cut their fleet in half by rolling it.

      Hole rolling the way IH did for three days straight is a massive feat, I implore you to try and keep that up. Not one single fuck up on the IH part throughout the three days. It was surgical.

      September 24, 2019 at 10:56 PM
      • Ichinumi Tsukaya Seraph Essael

        what they did may have been impressive, but that doesn’t mean its a good thing or a valuable mechanic that encourages gameplay and introduces risk into wh safe space

        September 27, 2019 at 6:06 AM