CCP’s Lore Team Takes Lead on Teasing Mechanics Changes

Rhivre 2019-07-26

A lore post was released July 26 titled DED AND AEGIS LEADERSHIP PROPOSE NEW EDEN DEFENSE FUND AT INNER CIRCLE WAR COUNCIL. You may be wondering why an in-character lore post is particularly of interest.

Some background

Since the Invasion expansion, there have been a number of breadcrumbs in Scope articles and videos hinting at things that are to come. Analysing the “World News” stories has long been a way of trying to discover future changes to Eve, but since Invasion there seems to have been a change to this being the primary way of finding out about upcoming changes.

On June 28, a Scope video was released with a chyron that had the image below on it:

This was accompanied by a World News post that had the same info at the bottom of the article. Players familiar with the background mechanics of how things work in Eve knew that fluid routers are the lore explanation for chat channels working in-game. For those of us not familiar, CONCORD uses Quantum Entangled Helium-4 (QE 4-He) to power fluid routers that make chats happen. QE 4-He is a hardworking chemical in Eve, as it also handles transferring you to a new clone when you die, and PLEX is a solid form of this element too.

Speculation arose in RP channels and on Reddit about whether this meant anything for chat channels. The questions were answered a week later when the devblog came out announcing the nullsec blackout.

Other speculation, as yet unconfirmed, has surrounded certain lines in news articles such as “Interbus Announces Review of Border Transport Services as Invasions Increase Risks” and how this might mean Asset Safety is changed.

Back to today

How is this related to the post today? I’m glad you asked. The post today talks about additional funding for Concord:

The Inner Circle subsequently voted unanimously to recommend the proposal to the full CONCORD Assembly, with a request that legislation be implemented to fully fund the measures. The CONCORD Assembly is set to begin a special session tonight, and remain in session over the weekend, to debate the options for funding the huge expansion in military spending advocated by the Inner Circle, DED and AEGIS.

What could this mean for New Eden? Well, there are several capsuleer activites that fund bodies such as the SCC. You will see transactions in your wallet to them from time to time, and you can see these in the “Sinks” section on the MER:

If CONCORD requires further funding, this could be achieved via an increase in any one, or all of these fees. The problem for CONCORD is that many of these activities can be replaced by players via structures.

The notable fees that cannot be taken over by players are Asset Safety fees, War Dec fees, Contract fees, and the biggest of all, Transaction Tax (11.7T on the June MER). An increase in any of these would bump CONCORD’s funding up so they can continue their activities keeping New Eden running.

If Concord requires heavy funding increases, the most obvious target for potential extra income would be the largest sink of all. The transaction fee is currently at 1% of the sales value of an order (with accounting V, which of course, everyone who sells things has, right? RIGHT?). This generates a sink of 11.7T, imagine how much better funded Concord would be at 2%, 3% or even 5% minimum fee.

This could, of course, be complete tin foil, but what would Eve be without some speculation?

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Comments

  • Axhind

    Just give us damn local back so we can go back to playing normally. Amount of players is dropping despite all the SP give away and other bullshit Hilmar is trying in order to hide just how stupid that decision was.

    July 27, 2019 at 9:22 am
    • Arrendis Axhind

      Holding steady right about the pre-Blackout #s. More meaningful trending coming this week.

      July 27, 2019 at 5:49 pm
      • Axhind Arrendis

        Because they are masking it with the give aways. But there are plenty of indicators of a lot less things happening in space which is hardly surprising. Only someone like Hilmar can think that people are forced to play eve so making PvE super stressful is a good idea.

        July 27, 2019 at 6:18 pm
        • Carvj94 Axhind

          Using the Wayback Machine to peruse average 7 day kill numbers from zkill to compare them with current numbers its clear that pvp kills/content is holding steady. For the most part it’s always between 90,000 to 100,000 kills in a 7 day period for 2019. It’s currently at 97,217.

          So if by PLENTY of indicators that a LOT less is happening you mean it’s a lot harder to see pve players in null space then I agree. It’s hard for hunters to see their numbers and allies probably won’t notice them cause why would they seek out their own pvers. Definitely a large drop in pve there but it won’t be seen til the industry numbers get released for this month and a big majority of that lost pve will be from botting being f**ked into dust.

          Glad that Null requires more skill than lowsec now. More isk more risk. People gotta git gud.

          July 28, 2019 at 5:35 am
          • Axhind Carvj94

            You can also take your argument and claim that blackout is utterly pointless since there is no more action in space than before.

            It’s not just bots going away it’s many others. And getting good is elitepvp bullshit (same elite pvp that flies around in cloaked nullified ships because they are so risk averse) that doesn’t work in a game. If effort to accomplish something is way higher than the reward people will simply stop doing it. It’s a game so there is no way to force people to be out in space in order to provide targets for the elite pvp shits.

            July 29, 2019 at 3:54 pm
          • Carvj94 Axhind

            No more or less action/people in space is a good thing. That would mean botting has been semi permanently crippled into ineffectiveness and the skill requirements for null is at an appropriate level while not harming the average player count or pvp availability.

            July 29, 2019 at 6:23 pm
      • Just the fact that it’s “holding steady” reads to me as an indictment: think of all the people who got super fired-up at the notion of killing a bunch of broken bots / stupid people who can’t read devblogs. If numbers are “holding steady,” that means that for every keen, would-be ganker that’s returning to the game (however they’re quantifying “returning”), there’s somebody else who’s quitting. The difference is, your disgruntled PvE player would’ve kept grinding away at their rocks indefinitely, while your returning elite PvPer is going to wander off in a few weeks when they realize people aren’t as stupid as they need them to be and have begun avoiding space entirely or limiting their activities to things that won’t get them killed.

        You can argue daily login stats all you want, but at the end of the day all that matters is whether there’s something interesting for me to do in-game or not. I’ve been contributing to daily login stats periodically for the past two weeks, but only insofar as I’ve been visiting the login screen to claim those token skillpoint items. I’ve canceled all four of my subscriptions and haven’t undocked a ship since the blackout began, but I’m sure Hillmar is counting my “activity” as evidence that this experiment hasn’t failed.

        July 27, 2019 at 10:03 pm
        • Guilford Australis Ganthrithor

          If a free SP bonanza can’t increase login metrics beyond 2006 levels, CCP is probably not on the right track.

          But twenty slobbering halfwits on Reddit and the EVE-O forums think the Drifter invasion and local chat blackout are the Best Thing Ever since EVE came out of beta, so we know who CCP will listen to despite what the login metrics say.

          July 27, 2019 at 11:54 pm
        • Carvj94 Ganthrithor

          See but all the people who are fired up now and will play normally or quit again later will be offset by the people who said they were quitting but are actually gonna sack up over time and log in to learn how to play with no local. Goes both ways. Either way the skill floor has been raised and Nullsec isn’t inherently safer than lowsec anymore. That’s a good thing.

          July 28, 2019 at 5:11 am
        • Arrendis Ganthrithor

          That’s definitely one way to read it. Pre-Blackout, those numbers were on a slow, but inexorable downward slide. We’ll need a few months of Blackout to get a reliable look at the trend lines without pollution from the Season of Skills promos, though.

          July 28, 2019 at 12:44 pm
          • Yeah: I’ll be super curious to see just how devastating it’s been to the MER results as well. Not that less productivity is a bad thing (quite the opposite, really), but I feel like it’s going to be a pretty staggering set of graphs.

            July 28, 2019 at 7:18 pm
        • Scott Wilson Ganthrithor

          It’s a bad idea to make a normal killboard your progress bar. It’s better to have some personal goal in mind. Like I’ll wake and and be like, “Today I want to kill a capsule with a stealth bomber, needlessly” and if all goes well, I accomplish this and it isn’t me killing myself again.

          July 28, 2019 at 1:52 pm
    • Alaric Faelen Axhind

      Just slapping WH mechanics on null sec was dumb. WH is interesting and has some unique materials/rewards- but nothing on the sort of scale that null sec contributes to getting stuff built in New Eden. Delayed local is not a one size fits all fix. It works in WH space, but WH space is much more limited in scope than null sec.

      Perhaps some version of blackout might work- I think it should be linked to sov structures and only the highest level of control (max ADM?) do you get full local. Sov is supposed to be about replicating high sec, so sov structures should do stuff like provide a local, gate guns, even an NPC local ‘police’ force. It’d be nice to see PvE content where you could just be a cog in a larger NPC battle- that would focus more on sub caps and small ships than pushing the meta to ratting Titans.

      All stuff CCP should be able to come up with on their own, but don’t seem able. It’s just throw stuff at the wall and hope something sticks.

      July 28, 2019 at 3:00 pm
    • Enjoy torpedo / drone parts delivery ;]

      July 29, 2019 at 5:25 am
  • Scott Wilson

    I log on just to fuck with people. That’s it. That’s the joy of the game for me. As long as I can do that, I’m coming back. I’m making more characters. I’m saying more stupid shit in local. God bless america.

    That being said, I’m a pattern guy. But I don’t like thinking when I’m off the clock. That’s why I play eve and fuck with people. There’s no thinking involved. it’s relaxing. But to me it looks like CCP wants the biggest nullsec entity to be an AI so they control the ingame economy again.

    And while that’s kinda mean, it’s also kinda funny. I hope I’m….. wrooooooong? No that’s not the word. It would suck if I’m right for some people but that would also be amazingly cool. I’d love to see Nullsec go to war with an AI for all the sovs.

    July 27, 2019 at 6:12 pm
  • Guilford Australis

    I’m sure I speak for all of us when I say higher taxes to fund obscure NPC lore is exactly what I’ve been waiting for in EVE.

    Is there actually a decision-making process at CCP, or does this stuff just flow directly from some art team intern’s babbling straight into the latest patch?

    July 27, 2019 at 9:05 pm
    • We got the blackout because Hilmar played in WHs and decided that it was too hard to hunt in 0.0 so no. There is no process or thinking of any kind.

      July 27, 2019 at 10:29 pm
    • I dunno, I think finding small ways to provide more direct ISK sinks in the game is a good thing (and Fozzie originally said that transaction fee or whatever that’s universal was supposed to wind up at 5%, but they lowered it for the initial roll-out of citadels). That said, flat taxes are always regressive: the people impacted most are the ones who have the least They spend a higher % of their cash flow. The wealthy are the ones sitting on stockpiles of materiel and cash.

      So upping a universal tax? Hurts the solo guys and small groups more’n the large, wealthy blocs.

      July 29, 2019 at 6:40 am
      • Rhivre Arrendis

        They were originally going to have broker fee at 5 or 6 percent when citadels came out. They dropped that down to what it is now but said they would increase it later and never did

        July 29, 2019 at 8:05 am
  • And … it isn’t tinfoil.

    July 29, 2019 at 1:24 pm
  • rabakukken hatoyama

    hi,
    CCP want´s chaos, want isk sinks, want more PvP, wanna make Eve dangerous and weird? Let´s help ´em…let´s send our fleets to hisec and burn Hisec as long as blackout lasts.

    July 30, 2019 at 11:58 am
  • Scott Wilson

    Unrelated: If you get bored, try submitting Eve screenshots to APOD. They get really angry.

    July 31, 2019 at 7:17 pm