CCP Responds to, Integrates Flag Cruiser Feedback


Nearly two weeks ago, CCP announced a new class of cruiser intended to assist fleet commanders as part of its March balance update. The “Monitor,” the first in the class of “Flag Cruisers,” is intended to give FCs a new option for a ship that has high survivability to withstand being specifically singled out and targeted, a practice known in PvP circles as “headshotting.” Destroying an FC can limit their ability to command, and thus can lead to the defeat of a fleet. Flag Cruisers would boast the the signature radius of a frigate on a cruiser platform, an extreme amount of resistance tanking, and the ability to fit propulsion modules at a 99% reduction in CPU and power grid costs. In return for this high survivability, the Flag Cruiser would not have any offensive capability.

Responses to the new ship were divided, but out of the feedback received, CCP took notice primarily of requests for the ability to probe down targets, and requests for the ability to appear on killmails. In a response on the official forum discussion, CCP Fozzie announced that in its current iteration, the Monitor will now have one high slot (it originally had none), and an additional midslot (four now, instead of three). It will also gain a 99% reduction in fitting costs for scanner probe launchers, and for fitting target painters. The target painters would come with a 300% range increase but with a 99% reduction in effectiveness. Finally, the Monitor gains a small ammo bay, allowing for it to carry a small amount of ammo for guns.

Initial reactions to the changes remain largely ambivalent. Imperium veteran FC Dirk Stetille commented that the with these changes, the ship is now “vaguely viable for some things.” One post in the response thread comments that the “ever growing list of limits and special cases scream that it’s wrong.” It certainly seems to be a lot of effort put into solving a problem that very few people seemed to think needed solved, with decapitation strikes on enemy leadership being a long venerated tactic in military operations in and out of games.

Still, the changes are encouraging, as it demonstrates that CCP is listening to feedback and taking into consideration the opinions of the people for whom the ship is actually being designed. Whether the Flag Cruiser class becomes a staple of fleet warfare in the near future or forever a niche piece used by novice FCs and gimmick fleets is yet to be seen. In either case, player feedback is being heard and being used to shape this and other changes in the upcoming patch.

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  • Alot

    “In return for this high survivability, the Flag Cruiser would not have any offensive capability” : BEHOLDEN, THE SPACE LAMPOST!

    March 1, 2018 at 7:14 AM
  • Havish Montak

    This is the worst thing they could have done. With probes it is now a go-to ship for every FC under the sun. It does everything an FC would want and no sacrifices are required, ie less tank so you can keep CPU for the expanded probe launcher. Erm how about you get an alt or a trusted player who probes for you. It can fit all prop mods in one go. LOL. Oh no I’m scrammed, turn on my AB and continue to anchor. I now completely despise the ship whereas previously I accepted it.

    March 1, 2018 at 12:03 PM
    • Carvj94 Havish Montak

      To be fair it won’t have bonuses to probing or be able to fit mods to boost probing. So a dedicated covert ops guy will probe twice as fast.

      March 3, 2018 at 10:08 PM
  • Lrrp

    Well…if you don’t like it, you don’t have to fly it.

    March 1, 2018 at 2:02 PM
  • Brbhouseonfire

    Finally I can move my bpos in high-sec without any worry in the world, and I don’t like the sound of it at all.

    March 1, 2018 at 2:31 PM
  • Daito Endashi

    What exactly is the point of “300% range increase but with a 99% reduction in effectiveness” for target painters on flagships? The 1% effectiveness left makes it pretty useless for its original purpose, and other than increasing signature it has no effect, right?

    March 1, 2018 at 3:46 PM
    • Terry O Daito Endashi

      to whore on killmails

      March 1, 2018 at 4:00 PM
      • Kyeudo Terry O

        I’d prefer to see Logi on KMs before special FC ships.

        March 2, 2018 at 6:12 PM
        • Gosti Kyeudo

          Well, then do it the same way the Monitor is doing it, activating a target painter on your target^^

          March 2, 2018 at 6:15 PM
  • Nicola Arman

    Bad. Bad. Bad. Bad idea.

    March 1, 2018 at 7:18 PM
  • Carvj94

    Even as it was it was very useful for its purpose. I feel like big name FCs are playing it cool and saying it’s bad so they’ll buff if before it’s out.

    Also the painter is bullshit If you don’t damage, weaken or trap the target in any way you shouldn’t be on the KILL mail. Even my fellow logi bros don’t deserve that right.

    March 3, 2018 at 10:09 PM