PSA: Nullsec Blackout Ending on Monday

mistwarden 2019-09-14

Fresh from the ground at G-Fleet comes some breaking news: the Nullsec Blackout is ending on Monday. That’s right folks, all your issues with local chat and the intel it provides will be no more by downtime on Monday, September 16. This was announced in an almost-throwaway comment from CCP Cognac, who said that in Iceland, if you don’t like the weather, simply wait five minutes and it will change. Certainly, players who have disliked the blackout weather will be rewarded for waiting it out.

What has caused this?

One theory is that all of the major blocs – The Imperium, Legacy, PanFam, DeadCo, and WinterCo – have placed restrictions on which ships their members can rat in, largely as a result of the new cyno changes. Most of the blocs severely regulated supercarrier and titan ratting for a short period following the September 10 release, which has had huge impact on players not being in space. This lack of targets in space certainly reduces the number of targets available for hunting or ‘whaling’ groups to attack and potentially kill, resulting in an all-round bad experience for all users, and absolutely contributing to the continuing Peak Concurrent User (PCU) Decline.

Is this CCP backing down from their mistakes? It bears remembering that we are still in the so-called ‘Era of Chaos’, a period of time where CCP “talks less and acts more”. However, this announcement sees CCP take a step back and remove the primary ‘Chaos Era’ change. Hopefully, this is CCP’s first step out of the darkness and back into the light of developing a game with a long-term view in mind. Either way, this walkback should see more players return to playing EVE Online, as they can rat, mine and find potential PvP engagements without having to work so hard and worry about the hunters so much, with a potential further impact of resetting the cycle of destruction. We look forward to seeing how this policy reversal actually impacts EVE Online.

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Comments

  • Rhivre

    That was strange. For anyone who did not see the stream, they were talking about how they were now in a position to increase rewards, then they talked about how supercap umbrellas were bad, then segued into this one line.

    September 14, 2019 at 10:57 am
    • Rammel Kas Rhivre

      This is far from over.
      This is the end of the beginning.
      You are not prepared?

      September 14, 2019 at 2:43 pm
    • Garreth Vlox Rhivre

      I still love how they felt more risk needed to be added to “balance” the risk v reward of null, then a month later suddenly they feel the need to up the reward because somehow its still not balanced.

      September 14, 2019 at 7:06 pm
  • concerned whiteman

    Wait THE CAREBEARS WHERE RIGHT. God forbid but no the bots. Lets not forget eve on easy mode. Reap what you sow. CCp wasted a month of my sub time dont think ill be resubbing anytime soon

    September 14, 2019 at 2:41 pm
  • Nicz Shadowstar

    It is unbelievable that the no local Blackout patch is revered.

    September 14, 2019 at 6:06 pm
    • Garreth Vlox Nicz Shadowstar

      its really not, they been losing players for a long time, but this “chaos era” shoved the player base right off a cliff.

      September 14, 2019 at 7:07 pm
    • i’ve learned my lesson. No annual auto-resubs for me anymore.

      September 15, 2019 at 3:32 pm
  • Hmm. Now an interesting question: do I take this as a sign that Hillmar has been put back in his playpen and re-subscribe? Or do I wait for some indication of positive changes to come (rather than simply backpedaling on stupidity)?

    September 15, 2019 at 2:43 am
    • Romulus Loches Ganthrithor

      I think a lot of people are in the same position as you.

      September 15, 2019 at 4:41 pm
    • Garreth Vlox Ganthrithor

      Until we see some half-assed lore release that makes it sound like Chaos was canceled we have to assume that hilmeth has still not learned his lesson and will try some more dumb shit without listening to feed back in the near future.

      September 15, 2019 at 11:55 pm
    • Carvj94 Ganthrithor

      Eh? They said from the beginning that blackout was a test. They needed a month minimum for good data.

      September 17, 2019 at 5:36 am
  • Rognis

    I wonder if Netflix stock will bounce back up now.

    September 15, 2019 at 3:49 am
  • Zarnum

    I still don’t know why they haven’t done a “delayed” local. This is want people wanted in the first place, to have local delayed by one minute or around that amount of time. Instead CCP just said fuck it, lets just remove it all together. Look how that turned out…

    September 15, 2019 at 4:22 am
    • Romulus Loches Zarnum

      A proper delayed local could be interesting. It could even have variable mechanics and ways of increasing or decreasing the delay with a new type of structure. But people are upset now and the opportunity to do that may be gone, at least for a while.

      September 15, 2019 at 4:37 pm
    • shayneo Zarnum

      Actually it could be turned into a quasi scanning mechanic. Light only travels a certain speed. Now lets assume for the sake of argument with no reference to whats actually in the game that via in-game spookyness light travels 50x faster in eve. For a 100AU distance, it’ll take 15 minutes for a signal to go from one end to another. You could potentially have a thing where in big systems it could take up to quarter of an hour for someone at the other gate to show up. But mere seconds at a close-by gate. At worse its a bad delay problem. At best, its a hokey scanning technique, that’d only work in small systems. Jump to one area. Measure lightspeed lag of local fillign up. Jump to another, measure it again. Calalate the intersection of the two light cones, and you’ve found your fleet. (Or at least where that fleet was 10 minutes ago in a big system)

      September 24, 2019 at 6:50 am
  • Fire Bush

    Unsubbed was only playing because of blackout

    September 15, 2019 at 5:43 am
    • Guilford Australis Fire Bush

      If only there was some area of New Eden that still had no local chat. Some place where all the people who make these kinds of claims could go to get away from local chat. Perhaps even a place that was specifically designed around the concept of no local chat. We imagine such a place – if it existed – might even be accessible through some kind of anomaly… I dunno, wormholes or something.

      September 15, 2019 at 1:13 pm
      • Pfft. Don’t compare blackout null to wormholes. Anyone and everyone who conflates the two annoy me to no end. No local in wormholes is a minor change from Kspace at best.

        September 17, 2019 at 5:39 am
        • Guilford Australis Carvj94

          There are some things that annoy me, too. I’ll assume you want to know what they are, since you shared yours.

          1. Pro-blackout scrubs such as the one above who spent ten weeks telling nullsec “you gotta adapt or die; if you quit, you must be either a krab or a bot,” then – the very instant blackout is rolled back – declare that they refuse to adapt and will quit.

          2. Wormholers who pretend no one understands their lifestyle.

          If people like this truly only care about mechanics that allow small groups to strike the big nullsec blocs with virtual impunity, how exactly is it unreasonable to suggest they “adapt” – their term – to J-Space? We already tried adapting literally all of nullsec to their preferences, and, well, you see how that went.

          September 17, 2019 at 11:48 am
          • Well if you really can’t understand the difference between blackout null and wormholes then you truly don’t understand wormhole life. No pretending happening on my side.

            As for my pro blackout stance I just understand than it’s good game design and good for the health of the game if null is less safe than hisec. I pretty much ruined my EVE experience with safe carrier ratting. Cause I didn’t think the income was even close to what people said. Then within a week I had far more isk than I could reasonably spend. Which made me feel like I cheated. Cause the risk/reward is absolutely undeniably unbalanced.

            September 18, 2019 at 5:12 am
          • Guilford Australis Carvj94

            If you actually believe nullsec is safer than highsec – a ludicrous position on its face – then you understand neither nullsec nor blackout. Pull up the Zkill page for the Delve region and marvel at the ratting ship kills that auto-update every minute. You think that happens in highsec?

            Your claim about carrier ratting is similarly dubious. If you spent a week – we’ll give you a full seven days in this scenario – ratting eight hours a day at $100M per hour, which is a typical return for running Havens, you’d make $5.6B – at considerable effort and time commitment. It is impossible to make “far more ISK than [you] could reasonably spend” Carrier ratting in a single week, which causes me to question the basic seriousness of your position.

            Finally, you want to know what’s “absolutely undeniably unbalanced?” The August MER shows that wormholers – ten percent of the player population – generate 50% of the wealth in EVE. But by all means continue griping about nullsec profits.

            September 18, 2019 at 6:33 am
          • I’ll explain in reverse order. The MER shows that wormholes in general generate a large ammount of total bounties because it combines all ~2600 wormhole systems. Additionally almost all of that that bounty wealth is made by C5 and C6 residents which are very few in number. Which is to say that a very significant portion of wormholers don’t make even close to as much. Not even close to someone carrier ratting in null.

            As for carrier ratters making to much to reasonably spend. It’s kinda hard to explain to someone who’s used to making such a ridiculous ammount of isk I suppose. You’d understandably feel entitled at this point. If you don’t suck and die, which you shouldn’t ever really if your coordinating properly, you make back your carriers cost in less than two days. After that it’s profit. 800 mil a day profit which is far more than the effectively a few million isk needed to pvp for fun thanks to fleet reimbursement. So that 800 mil a day goes to new ships til you’ve got the variety you want and…… Injectors? Once people got all the small ships they want people then use the entirety of this absurd profit to buy more and more and more capital ships and we get to the point where there’s too many capitals.

            Lastly I said it’s safer than hisec in “some ways” namely that you have an large ammount of backup if you get caught somehow and you always know if someone is out to kill you several systems away. Frankly the ONLY way ANYONE should ever get caught in a carrier ratting is if a wormhole opens up and a low class group wants to try their luck. Which is fairly rare.

            September 18, 2019 at 7:19 am
          • Guilford Australis Carvj94

            Remember that my carrier ratting example was intentionally exaggerated – I don’t know many people in nullsec who can stand to rat (or who have the time to rat) for more than a couple hours a day at most. Nullsec profits are in fact very similar to the model you describe in J-space, where a small minority of players make an absurd fortune while the masses of regular line players often make barely enough to justify the risks. Is it worth it for CCP to screw the majority in order to slightly inconvenience the handful of turbo-krabs? The blackout experiment suggests not.

            As for the relative risk of nullsec, we view that differently. Supercapital umbrellas are not omnipotent. I have killed many, many capitals, Rorquals, and even a handful of supers under hostile supercap umbrellas. Sometimes, fleets deliberately bait the supercap response to try to take a piece out of that rather than the Rorqual we initially targeted. Nullsec is considerably more dangerous than lowsec, where gate guns and lack of bubbles make gate-camping impractical – I can sail through most regions of lowsec in whatever I feel like flying without being confronted. Meanwhile, hostile gangs gate-camp inside Goonswarm’s staging system nearly 24 hours a day in nano frigates that are extremely difficult to counter – guaranteeing instant death to many players who enter or try to leave the system. The chief day-to-day danger in null, though, is wormholers rolling into the middle of a region and rampaging around in cloaky cowardfits that take forever to be identified and reported in intel. I’m guessing lowsec and particularly highsec don’t have to worry about that.

            I know the “nullsec is safer than highsec” canard gets repeated endlessly on Reddit, but I don’t think there’s any reasonable sense in which it is true.

            September 18, 2019 at 12:27 pm
    • Bye.

      September 15, 2019 at 8:29 pm
    • Burcagoat Fire Bush

      Good riddance

      September 16, 2019 at 4:05 pm
  • Eve Talaminada

    I hope they break the blackout by putting a region wide local, instead of a system wide. This would be the smart thing to do…

    September 15, 2019 at 6:24 am
    • Carvj94 Eve Talaminada

      People will complain for the exact same reasons

      September 17, 2019 at 5:37 am
  • Romulus Loches

    Maybe it’s because I’m still stuck in the tutorial/main quest part but it feels more like hi-sec mission running so far.

    September 15, 2019 at 4:48 pm