DevBlog – A tribute to CCP Blaze: the ‘Blaze’ squadron skins

2017-12-12

In this recent devblog, CCP gave us some details on the skin that was recently discovered on Singularity. This skin is, however, coming with sad news: the passing away of CCP Blaze.

CCP Blaze was a Senior Software Engineer working on the Audio and Graphics of Eve. As a long time member of team TriLambda, he worked on what you see in space around your ship, from warp tunnels to overlays, with, for example, the Tyrannis changes.

CCP Blaze’s cyno was lit on November 14, during a vacation in London. He was 35 and leaves his fiancee and young daughter behind. CCP decided, as a tribute to his work, and as a way to help his family, to introduce a new series of skins. The important part here is that all the profits will be given to Blaze’s family. This was stressed again by CCP Falcon in this thread.

The ‘Blaze’ squadron will be available as a one-off, until downtime on December 19th. It will never be sold again later.

It will be available for the following hulls, in a bundle for 495 PLEX:

  • Barghest
  • Cerberus
  • Hurricane
  • Ishtar
  • Oracle

The skin is also available for the Armageddon, but separately, for 110 PLEX, as it was CCP Blaze’s favorite ship.

The cyno is not lit yet…

Eve Universe has seen a good number of tributes from players, and this one from CCP will add a glorious Beard between the stars.

On behalf of INN, I would like to present our condolences to the family and friends of CCP Blaze.

Blaze joins Eve lore, his cyno has been lit.

“Blaze” Squadron SKIN

Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations notorious “Blaze” hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.

Known only as “Blaze”, a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.

Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.

“Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.” Trald Vukenda – CEO, Dominations.

UPDATE: CCP Falcon has clarified what they mean by ‘profit’, as many people inquired on both reddit and the official forums:

No fees, nothing. The only thing we need to take care of is tax, because of lawyers and that kind of stuff.

Everything else is donated, zero profit for CCP.

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Comments

  • chimpy

    Have CCP said at what exchange rate the PLEX will be converted to cash for the family?

    December 12, 2017 at 5:48 PM
    • Arrendis chimpy

      ‘All of the profits’ will be going to the family. Your guess is as good as mine as to just what that means.

      December 12, 2017 at 6:20 PM
      • chimpy Arrendis

        They have commented no deductions apart from taxes which they have no choice in. So it’s not “profits” but all proceeds bar taxes. Just curious the exchange rate. I bought 2 full sets for 1210 PLEX so I’m hoping that means £30 plus after taxes. I think it may be worth changing the article. I read it not as “profits” but as all proceeds after tax.

        December 12, 2017 at 6:37 PM
        • Arrendis chimpy

          Found the clarification post on reddit, I’ll put it in. 😉

          December 13, 2017 at 12:09 AM
          • Mischa Gau'ss Tesla Arrendis

            It was already in actually, paragraph four: “This was stressed again by CCP Falcon in this thread.” which links to CCP Falcon’s answer 🙂

            December 13, 2017 at 9:36 AM
          • Sorry my issue was with the word “profit”. To me profit means if I make something for 60 bucks and sell it for 100 bucks that’s 40 bucks profit. To me it sounds like like all 100 bucks of the “proceeds” of the sale before taxes goes to the family. e.g. CCP are not deducting any expenses they incurred, or fixed costs etc….
            Apologies for any confusion.

            December 13, 2017 at 4:07 PM
          • Arrendis chimpy

            Yep, just making sure to use the words they use so as not to create *more* confusion. 😉

            December 13, 2017 at 6:29 PM
          • Mischa Gau'ss Tesla chimpy

            Well, i understand your point, just reused CCP’s phrasing 😉 And technically, making the skins cost them dev(gfx team) time and taxes… le’ts consider dev time is out of the line, if they remove taxes, what’s left is ‘profit’, so basicaly it works even if it is perhaps (certainly) not the best way to word it 🙂

            December 15, 2017 at 12:03 AM
          • faugh! I don’t pay attention to what’s in the article! I’m an editor, dammit! 🙂

            December 13, 2017 at 6:30 PM
  • Rolfski

    As much as “Eve is real” and I wish family and friends of CCP Blaze all the strength, I’m not a big fan of in-game tributes and memorials tbh. Having a player graveyard in some system is one thing, an in-your-face in-game skin brings it to a whole new level. On paper, this seems like a very warm and humane thing to do. There are a few issues with it though:
    – The biggest issue is that it can potentially lead to some very nasty discussions over the back of the deceased: If CCP Blaze is entitled his own memorial skin, then what about CCP XYZ? And why doesn’t CCP ABC get one? What are the criteria anyway? Way too painful discussions really, that should be avoided in the first place.
    – The second aspect is the abundance issue. This time its a skin everybody can wear, but with undoubtedly more deceased coming over the long lifespan of Eve, how many in-your-face memorials can a game have before they lose their meaning? Especially to new players in, let’s say, 10 years? How many players now would remember a deceased CCP dev from 10 years ago? Does a game littered with tributes and memorials from the past justify its relevance to only a few people?
    – This brings me to a third issue which is more of a philosophical debate: What place should these memorials have in a game in the first place? Eve might be real for a lot of players, also a lot of players play games like Eve to escape their daily reality. Is it good game design to confront them with RL memorials and tributes that potentially break the immersion and escapism New Eden has to offer? Shouldn’t the game just stick to designated graveyard areas or even refrain from public memorials/tributes altogether?

    I know this game has already a lot of experience with stuff like this. Besides deceased devs we have players like Vile Rat of course or pop stars, who have their own Major Tom shuttle floating somewhere. Whenever I see an announcement like this though, I can’t help the feeling that there is still a discussion around this issue that still needs to be solved. Personally I had rather seen a different way to raise funds for CCP Blaze’s family. Still I hope it will be a huge success though and I truly wish them all the best.
    o7

    December 12, 2017 at 8:20 PM
    • Rhivre Rolfski

      http://www.wowhead.com/a-guide-to-in-game-memorials None of these have lost their ability to impact players when they find out the stories behind them, whether wow devs or not. The Shrine of the Fallen Warrior in particular is one that everyone remembers when they find it.

      December 12, 2017 at 8:28 PM
      • chimpy Rhivre

        I always remeber Ezra when I see the Tauren by the bridge between Bloodhoof and TB. Brings a lump to my throat every time. To me these monuments to fallen players and devs bring humanity to games where sometimes we need to be reminded.

        December 12, 2017 at 8:40 PM
      • Rolfski Rhivre

        But who get’s to decide who gets a WoW memorial or not? What are the criteria? As for benches in parks and streetnames, there are typically rules for that.
        Like Eve, WoW is a gigantic world, so I guess littering it with RL memorials makes less of an in-your-face impact. Still, I would hate to see this in Eve though. Not everybody wants to get constantly reminded in a game about RL losses.

        December 13, 2017 at 12:57 AM
        • Mischa Gau'ss Tesla Rolfski

          Well, you might note that Eve has about what, 7500 systems accessible to players (WH included), which makes it technically far more gigantic than wow, even only counting planets, gates and station grids. And tributes made by players or devs include ship skins in very limited edition (ie, you won’t see them every day after some time), stations and ship names (that are not of any gameplay use most of the time… I can’t event tell you the name of the stations/structures I use) and space beacons you can totally avoid and even hide if you are not interested. So not that much “in your face” i’d say.
          And who decides is Eve’s direction and devs. They are the owners of the game and have all the rights on it, so it’s their call to decide whether to honor someone or not, how, and for what reasons. The community can push it aswell, as we are living in Eve in some way, just like real citizens will honor artists or great people in real life.
          There is never a right reason to honor someone r not, it’s always up to personnal feelings. For example, Johnny Halliday a well known Belgian/French/Swiss rock singer died recently, and everyone around France and Belgium is talking about it, making tributes,… Well I had no sympathy whatsoever for him, did not like the guy, did not like his work… and still will not go againts honoring him: he touched people, it’s their right to honor him. If you do not want to see it, just look somewhere else, the world is huge, and so is Eve space 🙂 (Apologies for bad typing, writing from a phone is not easy for long-ish messages)

          December 13, 2017 at 9:46 AM
          • CCP deciding who get’s a memorial and who not doesn’t make the discussion any less nastier. It will still mean that some CCP devs and maybe even players will get remembered and others not.
            And sure, the vastness of New Eden can make these memorials less confronting, but that doesn’t mean they’re good for the game to begin with. Mourning the ones you loved should be done by the relatives in their private space and their time. That RL stuff doesn’t belong in the game to begin with imo, but if it must, at least it should be contained to a single graveyard system.

            December 13, 2017 at 1:02 PM
          • chimpy Rolfski

            Who decides? The game developers.
            Is it fair in that everyone is treated equally in an idealistic socialist utopia manner? No. But life’s like that anyway, otherwise people wouldn’t get diseases like cancer in the first place.
            I’m not sure why the discussion needs to be classified as “nasty”.

            December 13, 2017 at 4:13 PM
          • Rolfski chimpy

            These discussions have the potential to get nasty because:
            1. It creates a precedent
            2. The criteria are vague
            3. These are emotional issues to begin with
            The fact that CCP decides doesn’t change that.

            December 16, 2017 at 11:27 PM
          • liwaenahari Rolfski

            The impactful thing that Mischa said was “…it’s their call to decide whether to honor someone or not, how, and for what reasons. The community can push it as well….”

            The point is that BLAZE had a huge impact on the current EVE visuals and aesthetic. You’re playing in a world he was in charge of making look beautiful. As a player, the contribution he made to the game is well worth the recognition. ESPECIALLY because he was dedicated, not only to the his content-generation as a player, but to the EVE community as a whole. Again, his contribution (from my humble player viewpoint) is that he worked hard enough on the game that I’ll pay $30 to help his fiance and daughter get through some really tough times.

            The thing about EVE is the core concept: player-driven content. Devs and players MAKE the content and overarching story. The devs here have a unique role in-game that you will not find in another mmo: they have to participate in game, or their product suffers for it.

            BLAZE was talented at it; and there are a great number of people that will remember him for it, and hold him as a standard for newer devs. So, yeah; the memorial is right where it needs to be: in she hull of every player who appreciated his contribution to our world, RL and in-game.

            There’s no philosophical discussion necessary. If CCP didn’t do it, there are a number of corps (like the one you’re getting your EVE news from) that would gladly step up to honor the guy. Granted, it’s just your opinion at stake, but I think you’re thinking much too small for how vast EVEspace really is.

            Get off the horse, brother; salute the man and his contribution to the universe you play in; because, ultimately, your opinion doesn’t matter when a couple hundred-thousand space vikings raise their mugs to honor the fallen FC of Dominations’ Blaze Squad.

            December 13, 2017 at 9:42 PM
          • Rolfski liwaenahari

            You’re missing the point, whether Blaze deserves a memorial was never the discussion.

            December 16, 2017 at 11:31 PM
          • Frans Bovens Rolfski

            Yes but you like to keep questioning why and write it down in stone and rules for the next one, so there is a script and clear rulings for al alike. It is is clear you are a man who likes that clarity and rules. Yet you see alot of people reply the opposite, they embrace the freedom too take each event as a new moment in time with oppertunities to act differently in kine with new insights , moments in time or relations.
            Its that insight and drive for new things that evolves things, and the people who reply too your desire too write rulings down, and keep them out of eve, or corner them, in a graveyard system, of whatever, or your fear of loosing its effect. Those poeple, me included want this freedom. How can a memorial , uniquely created by people who love and care about the deceased ever lose its meaning? U have to trust the people affected, and forever events like this will hold meaning. Not for you, or the next one, but for those involved in this particular one. As one day on your funeral your loved onces also wont follow the book and rules of billions before, but create something in remembrance of you, both in rl and in eve. Amen.

            December 23, 2017 at 12:06 AM
      • Verdis deMosays Rhivre

        Its not really littered. Most game devs are very careful how they handle something like this, as it runs the risk of becoming tasteless. WoW’s tributes to Robin Williams, the Fukushima disaster, and various others are subtle, and something you have to look for. Its a way of either helping out (the Fukushima pet where all proceeds went to charity), or paying tribute (Robin Williams fast talking genie) to someone who made an impact on us.

        I think a fundraiser and tribute for a long standing contributor to our community is well placed. Its not obnoxiously common, but its a reminder of someone who touched our lives.

        o7

        December 13, 2017 at 9:26 AM
      • Freelancer117 Rhivre

        I remember hearing about an eve dev ( recruited from among us ) leaving ccp, because how the upper echelon management handled the eve monument. There was supposed to be a place reserved for irl fallen capsuleers, but ofc the company saw an opportunity to make a quick buck and continued to take the product forward without regard to those left behind.

        December 14, 2017 at 8:58 AM
  • Casey Patterson

    o7

    December 12, 2017 at 8:50 PM
  • Galileo007

    o7

    December 15, 2017 at 10:04 PM