Battle Report: Brawl in the O-EIMK Trenches


Art by Major Sniper

PAPI and the Imperium got down and dirty in a bloody Friday night brawl in the O-EIMK constellation. Legacy FC Progodlegend (PGL) pinged for a “Friday Fight Night” and was not disappointed, as the two warring coalitions traded over 300bn in ships across the Imperium’s home constellation. In a full tidi brawl, the PAPI coalition won the ISK war 138bn to 176bn, anchoring yet another Azbel, but again failing to achieve significant objectives.

To Quarters!

The siege of 1DQ1-A continues to be a bloody affair, yet this was not a scaling of the walls but a muddy hand-to-hand fight in the trenches. The breach was made on the E-VKJV gate in E-DMQT. PAPI, with a jump bridge connecting their staging of T5Z to E-V, used this as their infil route into the constellation. Quick to respond, an Imperium Eagle fleet was waiting on the other side with carrier fighter support. Thus began what was to be an uncharacteristically close-range engagement between the two sides – the new PAPI Harpy doctrine (“Blarpy”) blasting its way through Imperium logistics at a rapid rate.

This initial engagement saw the Imperium slightly ahead, but with over 200 Harpys now in system, the assault frigates got to work on the Imperium fighter swarm. Although damage or destruction of fighter squadrons is not a priority during large sub-cap brawls, for every lost wing the Imperium had to slow-boat another replacement wing from the Fortizar 1000km from the gate. In heavy tidi, this delay made the numerical sub cap advantage more painful later in the fight.

Escape from 8WA

Meanwhile, as the clash on the gate continued, another fight erupted in the neighboring system of 8WA-Z6. Sneaking behind enemy lines, PAPI attempted to ref the iHub in this system. The Initiative. arrived quickly in Jackdaws, but were met with a hail of fire. Immediately falling back, INIT reshipped to Muninns. This phase of the battle saw a huge PAPI initial advantage. Clearing logistics early, PGL’s Eagles at first appeared to be triumphant. Yet, Imperium’s FCs aggressively warped at close range. Losing Basilisks quickly, the PAPI squadron attempted to escape from the bubbles; at one point the Imperium’s Muninns had completely encircled what looked like a last stand. But, as PAPI switched to engaging interdictors, eventually the bubbles ran out and the PAPI pilots made their escape, rejoining the majority of their fleet in E-D.

Imperium Muninns chase their foes into E-D.

Fix Bayonets!

As all fleets converged on the E-V gate, a chaotic multi-range brawl would decide the outcome of the battle. The Imperium – with Muninns, Eagles, and Tornados with carrier support – fought PAPI’s seemingly never-ending Eagles, Muninns, Blaster Harpys, T3Ds and bombers. The Imperium’s early advantages were chipped away, with the combined Initiative/Goonswarm Muninn fleet taking the bulk of the damage. The fighting shifted from ranges of <20km out to 100km+ as the Harpys tackled and destroyed anything close, but were easily picked off when they strayed away from the gate.

Reshipping was the name of the game in this fight, with some pilots sending four Heavy Assault Cruisers to Valhalla in a single night. PAPI used their reinforcements from T5Z wisely. Their combined-arms sub-cap fleets were able to counter most threats throughout the fight. Again, lots of Jackdaws were present, a reactionary measure from their losses to the Pando/Alice bombing run a week ago.  

Imperium Eagles Bombarded

As the invulnerability window closed on the constellation, both sides looked to extract. The Imperium pulled fighters that had suffered nearly 20bn in losses throughout the fight; at this point the Imperium’s Eagle fleet took a thorough hammering. Outnumbered and without fighter support, over 100 HACs were lost, plus supporting ships, as PAPI flipped the ISK war in the final throws of the battle, killing over 400 ships for 100 in losses.

Bloodied and having suffered heavy losses, PAPI secured their control of the E-V gate and brought in a Rorqual to anchor another Azbel. With this final act the fight was concluded; 2600 pilots lost 3200 ships in the 3-4 hour scrap. Both sides will be satisfied with the result, but PAPI, despite again having a sub-capital numerical advantage, were unable to out-maneuver their foes and secure any objectives. Tactics have been evolving over the past month during the first phase of what will be a long siege. The Harpy has again proven its effectiveness. Equally, the fear of bombers has caused a shift in fleet compositions and dispersal. Both sides are shifting positions slightly in this trench-war slugfest.

Rivers of Blood

As the war approaches the one year point, it is clear that the PAPI leadership were not expecting such a fierce resistance in the O-EIMK constellation. Their slow, methodological approach that has proven so successful, now appears unimaginative and costly. With 14 Azbels destroyed in E-D, they have come no closer to flipping the system and securing their entry into the 1DQ1-A fortress.

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  • EVE Player #27482716

    Good write up.

    May 22, 2021 at 12:31 PM
  • Winston Archer

    Perhaps the best non-bias write up I’ve ever read. This article will be a must read in years to come when someone writes the “The Story of WWB.” Thanks I thoroughly enjoyed the read!

    May 22, 2021 at 12:50 PM
    • Elthar Nox Winston Archer

      Thanks – that does actually mean a lot!

      May 22, 2021 at 3:59 PM
  • William Doe

    Interesting that this time PAPI managed to win the ISK war for this battle. But seems like they’re really not any closer to actually getting inside 1DQ regardless. How long will PAPI keep try to get while being repelled each time before fatigue sets in is the question.

    I am intrigued to see how the Imperium will attempt to learn from this composition PAPI threw at them and how they’ll adapt to it on future engagements. It may lead to a revolving door or cycle of using certain ships to counter each other over and over.

    May 22, 2021 at 1:20 PM
    • Elthar Nox William Doe

      Yep I love the reposte and counter going on with sub cap fits!

      May 22, 2021 at 4:00 PM
    • Jeet_Kundo William Doe

      They definitely pulled off a blind left-hook and created a solution to counter the harassment they have been receiving from fighter groups. This should also telegraph to the Imperium that combined-arms types of fleet compositions may become more frequent, which will need its own counter-strategy.

      May 23, 2021 at 1:51 PM
      • Elithiel en Gravonere Jeet_Kundo

        The massive harpy fleets have become a problem, because as fast as we were killing them, they were able to reship and get more in. Being the defender, we need to react and change to counter their new strategies and tactics. Just like they have adapted to our heavy use of bombers, we now need to adjust to their harpies. We had our own harpies in system killing their harpies, but they outnumbered us. snipers were killing them but not quite fast enough. The imperium now know what to expect and will likely adjust to suit. We’ll come up with a new strategy and so on… each team is fighting the last battle until someone changes up the cards.

        May 25, 2021 at 6:45 AM
    • Elithiel en Gravonere William Doe

      Passpi upon realising they were losing the objective, changed tactics and decided to go after high value targets to try and win the isk war (good for morale). They started shooting command booster ships especially, monitors (FC ships) and other highly expensive targets to attempt to win the isk war.

      May 25, 2021 at 6:38 AM
  • Seir Luciel

    I wasn’t there for this one, but from everything I’m seeing it sounded like a great fight. Sounded like a pretty fair one too; from other sources I’ve seen it looks like the numbers on both sides were evenly matched. Can’t wait to get in on the next one!

    May 22, 2021 at 1:35 PM
  • Garreth Vlox

    “With 14 Azbels destroyed in E-D, they have come no closer to flipping the system and securing their entry into the 1DQ1-A fortress.”

    Why are they “securing” a second entry when they already have one? This is just more time wasting bullshit from a coalition doing the classic “hold me back bro” act. They have a gate secured, they just don’t want to jump it.

    May 22, 2021 at 6:05 PM
    • Guilford Australis Garreth Vlox

      They needed a Keepstar in FWST to attack 1DQ. Then they needed a Keepstar in T5ZI to attack 1DQ. Now they need an Azbel in E-D to attack 1DQ.

      What a joke.

      May 22, 2021 at 7:16 PM
      • kwnyupstate . Guilford Australis

        They are just stalling hoping the Imperium will stop playing Eve because they know they have no chance against titans and supercarriers in subcaps but don’t understand that the constant fights are what will keep the Imperium engaged and fighting more.

        May 22, 2021 at 7:45 PM
        • Garreth Vlox kwnyupstate .

          Not sure why you got downvoted, we know it’s true that’s why they spent two months avoiding a third super/titan fight in m2- because they know they can’t win it.

          May 22, 2021 at 8:08 PM
      • William Doe Guilford Australis

        Wouldn’t it be prudent to have as many possible points of entry into 1DQ that way they can send different groups hoping to poke and prod any possible ‘weak points’ at 1DQ at different locations?

        May 22, 2021 at 11:28 PM
        • Jeet_Kundo William Doe

          No, and the Battle of Thermopylae is why. There’s nowhere to “poke” if you’re tuck being channeled down a canyon. Certain strategies and tactics come into play, even in 3-D Internet Spaceships, that create this scenario that make it impractical. Anyone that has traveled through 1DQ recently can see how things are formed up and for what reason: PAPI will have to suffer through a meatgrinder to get to their final war target.

          May 23, 2021 at 1:43 PM
          • William Doe Jeet_Kundo

            Thanks for the insight. I ask since I never played the game but I’m glad you were able to explain why a stupid move done by a stupid alliance proves that they’re stupid.

            May 24, 2021 at 12:48 AM
          • Marus William Doe

            Wiliam Doe you are right in your first comment about having multiple access points into 1DQ. Jeet Kundo has no clue about what he is talking about, there is no canyon or funnel about 1DQ. If you don’t play the game then a look at the systems map would make better sense for you:

            We control T5ZI-S and we have a jump gate from T5ZI-S directly to E-VKJV. These 2 systems are controled by PAPI. Right between those systems is 1DQ1-A, then an intermediary system N-8YET and then the 3-DMQT system. After that is our system of E-V. In order to attack 1DQ from 2 access points we need to secure first the 3-D and N-8 systems. There can’t be any comparison to a “canyon” or “funnel” when you can put pressure from E-V direction and T5Z direction.

            May 24, 2021 at 9:31 AM
          • Jeet_Kundo Marus

            Should hop on grid in 1DQ sometime then and use your imagination as to how a canyon-scenario can be created using certain equipment in the game. You’ll pump in from different gates, and that’s fine, but you still have to converge through to a final objective whose path is paved with malcontent. Looking at high-level only misses the forest for the trees.

            May 24, 2021 at 2:46 PM
          • Jeet_Kundo William Doe

            All roads lead to Rome and the grid has been built-up with this in mind.

            May 24, 2021 at 2:48 PM
  • kwnyupstate .

    Imagine what will happen when they attack a keepstar defended by titans and supercarriers? The constant fights and content is what will keep the Imperium engaged and player logins high and not what PAPI said they hoped for which is the Imperium just quitting eve and not logging on.

    May 22, 2021 at 6:26 PM
    • Garreth Vlox kwnyupstate .

      Exactly, this is why procoward and vily are telling their people this might take another year, they are preparing them to sit and wait in t5zi for the next 12 months hoping that at the end of that time enough goons will have stopped logging in they can try and make a play for 1dq1.

      From now on this type of war tactic were you try and bore you opponent into quitting eve so you don’t actually have to fight them because you are scared of a red killboard needs to referred to as the “Vily special” He has now exceeded even PL/NC’s aversion to red killboards and as such the legacy associated with this idiotic way of fighting a war that he has dreamed up needs to follow him to the day he leaves the game.

      May 22, 2021 at 7:43 PM
    • Carvj94 kwnyupstate .

      Since Imperium isn’t really counter-attacking any structures it’s a fun fleet battle nearly every time for the Imperium. Meanwhile all PAPI can do is grind out more structures cause that’s really all that matters when your evicting someone. The idea that the Imperium will burn out and stop logging in is pretty much the definition of projection.

      May 23, 2021 at 12:03 AM
  • Deni'z von Meanace

    Carrier/Fighters umbrella didn’t work well this time and that was one of the major advantages for Imp. How you going to fix this guys?

    May 22, 2021 at 8:10 PM
    • Garreth Vlox Deni'z von Meanace

      The issue with fighters was the T2 frigs shooting them as noted in the write up. If you know your enemy is going to bring 200 AF’s you can plan for that, all it takes is a single good warp in from a chemo fleet, a ballsy titan fitted with a boson or a few carriers/supers fitted with smart bombs and that problem is solved.

      May 24, 2021 at 12:57 AM
      • Deni'z von Meanace Garreth Vlox

        I hope next time goons have such back up otherwise it looks like goons FC’s never thought that dumb papies would bring something to counter fighters tactics.

        May 25, 2021 at 2:11 AM
        • Garreth Vlox Deni'z von Meanace

          “it looks like goons FC’s never thought that dumb papies would bring something to counter fighters tactics.”

          papi killed a few billion in fighters with AF’s ok deni? It’s not like goons jumped a titan fleet into a blob of anti-cap fighters and lost double digit trillions or something…

          May 25, 2021 at 6:07 AM
          • Deni'z von Meanace Garreth Vlox

            Ofc it’s not, the thing is they found something which works well and outperform Goons carriers advantages. Latest article confirms that Imp still couldn’t counter PAPI’s new anti-fighters tactic yet.

            May 25, 2021 at 8:20 PM
          • Garreth Vlox Deni'z von Meanace

            latest article shows a 52 – 55 split, with yet another soon to be aborted azbel anchored…. you should wait till something is actually accomplished before declaring. “they found something which works well” because that would imply they made some kind of progress.

            May 26, 2021 at 12:14 AM
      • Marus Garreth Vlox

        So …what you are trying to say is that there were no ballsy titans on the goon side. Whatever happened to those gazzilion titans and supers eager to kick PAPI’s ass? Didn’t even thought you actually need balls to boson some frigates in imperium home space.

        May 25, 2021 at 9:28 AM
        • Garreth Vlox Marus

          “So …what you are trying to say is that there were no ballsy titans on the goon side.”

          The goon titans were the ones on field killing papi, not the ones killing their client and hoping that dropped them back in t5zi safely….

          May 26, 2021 at 12:12 AM
        • Imperium supercap pilots: definitely a bunch of scaredy-cats, and not the kind of fukkin Chads who would, say– hypoothetically of course– drop enough boson titans onto a grid to BFG an entire supercarrier fleet. You know, for example.

          May 27, 2021 at 2:13 AM
  • Voynich

    Great article and recap of last nights events. I had a great time in the slugfest that participated. One thing I was hoping to read about was the “Feint”. I was part of that and assumed something was going on, sitting on gate and watching yellow boxes slowly increase. It was exciting but I wanted to hear about the tactical aspects of it. Maybe you can share in the comments? Again, great article and well written.

    May 22, 2021 at 11:39 PM
  • EbilFairy

    It would seem that TEST are really making their names bad during this war. I hope all TEST members dont mind their names being dragged through the dumbass puddle by their leadership.

    May 23, 2021 at 1:06 PM