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Eve OnlineNews

Alliance Tournament XV Summary and Highlights – Weekend 1

by Zip Slings August 1, 2017
by Zip Slings August 1, 2017 1 comment
375

With the first weekend of Alliance Tournament XV in the books, we say farewell to 16 of our 64 teams, goodbye to one AT prize ship never to be seen again, and adios to several flagships. Day one, and day two of the tournament are up on Twitch. The Eve_NT Youtube also has the individual matches, these are still being uploaded. The secondary streams were, unfortunately, being broadcast on channels that do not get sufficient viewership to warrant recordings. That said, you can replay any of the matches using this very cool tool. Let’s start with broad strokes.

The Undefeated and the Upsets

16 teams came out of the first weekend with a perfect record. They are listed here to the right of the centre bracket under the heading “Undefeated 2 – 16 teams.” Some of these teams are not surprising at all, with The Tuskers Co. topping the list. Other teams that were more or less “expected” to have a 2-0 record at this point include VYDRA RELOLDED, Exodus., Pandemic Legion, and WE FORM VOLTA.

On the other side of the bracket are some surprising upsets. Test Alliance managed to edge out The R0nin in a nail biter on day 2 to go 2-0 for the weekend in a match that starts at about 1:25:25 on the EVE_NT stream recording. But possibly the most unexpected upset of the tournament so far is Templis CALSF beating HYDRA RELOADED in their very first match of the tournament. This knocks HYDRA RELOADED into the lower bracket where they will have to slog through far more matches than those that remain in the upper bracket. In addition to the recording with commentary, there is a video from the perspective of Templis’ Stork.

HYDRA RELOADED being relegated to the lower bracket surely spells trouble for the teams they encounter, but also trouble for their chances as they get deeper into the competition. Not only have they already steamrolled over Pasti Syndicate, in a blistering 4 minutes 23 seconds match on Day 2, but since HYDRA is now in an instant elimination situation, they will be forced to bring stronger setups earlier in the tournament.

As a general rule of thumb, teams in the Alliance Tournament only want to bring setups that are just good enough to win them a match. No team wants to show a high-end setup if they don’t have to. Some particularly skilled teams will even bring under-powered compositions when they are particularly confident. In these cases, they rely on their superior piloting and shot-calling to carry them through a match. Using tactics like this, high-caliber teams hide their top-tier setups until they really need them to pull out a critical win against a particularly strong opponent.

Farewell to Flagships

A full list of the flagships for Alliance Tournament XV can be found here, with those lost thus far crossed out. Of the 54 flagships submitted, seven have met their fate. Particularly interesting is the Vindicator loss from Band of Backstabbers. A keen eye will notice that, at least at the time of writing, the Band of Backstabbers’ flagship has not been crossed out on CCP’s list. Despite that, the best explanation for the modules present on that killmail is that Band of Backstabbers did in fact claim that the Vindi was their flagship. According to the Tournament XV rules:

Flagships may ignore meta level restrictions for the following module types (this means they may fit faction, officer, cosmos, and deadspace versions):

  • All Legal Highslot Modules (not including remote armor repair modules or remote shield transfer modules)
  • Electronic Warfare Modules
  • Weapon Upgrade Modules
  • ONE Shield Booster or up to TWO Armor Repairers

This means that the bulkheads, the damage control, and the MWD fit to that Vindicator were all illegal. Kyalla, who refereed for the Anger Games, explains how this could have slipped past the officials managing the Alliance Tournament:

“There is a match readiness screen – it shows all the details of ship types, point values, and any items or effects that are prohibited. It’s possible to override the errors by right clicking and choosing to override a specific error or all the errors. If anything is illegal, it doesn’t allow you to teleport the ship until the errors are resolved, either by the pilot fixing them or the referee overriding. Overrides are by ship, and I bet the ref got lazy by hitting override all for the flagship.”
If this was, in fact, the case, we have to wonder how many other flagships that were fielded could have slipped by without being properly checked. Keep in mind that the only reason that we know about this one is that we have the killmail. All one can hope is that CCP will tighten up their officiating for the remainder of the tournament.

Rabisu Down

The first AT Prize ship to meet its demise in Alliance Tournament XV is also the first Rabisu to go down in the history of Tranquility. Piloted by Tiana Stark on the WAFFLES. team, the limited edition logistics cruiser is valued on zkillboard at over 200 billion ISK. While this match did occur on the secondary stream, it was covered by the EVE_NT stream between matches at about the 40-minute mark. The commentators cover the strategic reasoning for fielding a Rabisu fairly well here. Worth noting is that WAFFLES. actually went on to win their match against Red Alliance despite losing their prized logistics ship three minutes into the match.

The lost Rabisu was not the only AT Prize ship to make an appearance this weekend. In fact, three Rabisus in total were fielded. The lost WAFFLES. one, one from HYDRA RELOADED in their match against Pasti Syndicate, and one from Phoebe Freeport Republic in their match against It’s Only Pixels. Considering the rarity of the ship, the rate of bans against the Rabisu are high. No doubt both HYDRA and PFR will be seeing a good deal more bans against their respective AT Prize ships.

On to Week 2!

As the first weekend comes to a close, teams are no doubt trying to get a handle on the direction the meta is heading. Heavy drone compositions and Battlecruiser-centric setups dominated the first weekend. As the competition heats up, many commentators are expecting the drone meta to drop off steeply. Exceptional piloting, bans, and clever fittings can allow better teams to counter heavy drone setups. This means that as teams face more and more difficult opponents, they have to rely less and less on applying the somewhat clumsy damage of heavy drones.

In addition, the dominance of armor doctrines is also expected to take a turn towards shield setups. While armor compositions will no doubt still make strong appearances, their relative omnipresence should drop off at least by the second day and into the following weeks. Shield setups could allow higher skilled pilots more wiggle room in how they pilot their ships and how the team as a whole applies damage. Deep into the brackets, every bit of maneuverability and applied damage counts.

Coverage of Week 2 of Alliance Tournament XV begins Saturday, August 5 at 14:00 EVE time. EVE_NT will have the full coverage of each match.

Alliance Tournament XVATXVEVE NTEVE OnlineEve PvP
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Zip Slings

Ex- FIGL member (shoutout to anyone who knows who they even were). Ex- Shadow Cartel member. Current dirty Goon. PVP is everything.

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