World War Bee: Week 24


Week 24 of World War Bee was largely on par with week 23, with 26 hostile actions and a number of relatively large fights, outside of the border skirmishes, per INN’s tracking. Action was more varied in week 24 than several previous weeks with Delve, Catch, and Curse showing up several times.

The ISK split in the war zone of the Southwest is still 65% to 35% in favor of the attackers. The belligerents have lost 54.1 trillion ISK, an increase of 1.2 trillion week over week, with 495,766 ships lost, an increase of 15 thousand week over week.

Across New Eden, since July 1, the ISK split is 53.9% to 46.1% in favor of the attackers, again a week over week improvement for the Imperium. The belligerents have lost 69 trillion ISK, an increase of 1.9 trillion ISK week over week, with 585,000 ships lost, an increase of 20 thousand week over week. The average ship lost cost roughly 118 million ISK. A rough estimate of the real world cost of the war is no less than 959,000 USD/719,000 GBP/806,000 EUR.

There were eight fights in week 24 which exceeded 20 billion ISK in total losses, outside of the 1DQ1-A/T5ZI-S border. The Imperium accomplished their strategic goals in four of the fights, one was a strategic draw, while PAPI accomplished their goals in three of the fights.

The three major theaters are the North (Fountain and the border with Aridia and Cloud Ring as well as northern Delve), the South (the rest of Delve, Querious, and Period Basis), and the East (Paragon Soul, Stain, and Esoteria).


Action in the North largely kicked off Monday with the Imperium bringing fleets to Northern Delve and attempting to reinforce Pandemic Horde’s Infrastructure Hubs, many of which were in critical Keepstar systems. The Imperium was able to reinforce two of the four targeted systems, at a cost of 4.3 billion ISK lost and 3.5 billion killed. Tuesday saw some major action as the Imperium’s Frenchswarm group formed with French ConneXion to defend a Fortizar in Fountain from a siege by LowSechnaya Sholupen and others. The Imperium group chewed through the hostile dreadnoughts and battleships, killing 51 billion ISK for 32.2 billion in losses and saving the Fortizar. Later during the US time zone, the Imperium formed up again to reinforce another one of the critical Northern Delve iHubs, this time killing 13.8 billion ISK for 8.4 billion in losses.

Wednesday saw the Imperium show up to fight PAPI for the reinforcement timers in Northern Delve. The Imperium ultimately failed to kill the hostile iHubs but extracted a relatively high price, killing 30.7 billion ISK for 14.5 billion in losses.


Action began Sunday with The Initiative killing a Brave Athanor in Catch, as well as a token defense force, killing 1.4 billion ISK for 64 million in losses. Tuesday saw Goons form up to reinforce the 4-07MU iHub in Catch, killing 15.7 billion ISK for 8 billion in losses. Later that day, The Watchmen, a Legacy alliance holding a large number of Catch iHubs, announced the imminent closing of their alliance due to pressure from the war, and encouraged their member corps to either join other Legacy alliances or head out of the region entirely.

Wednesday saw Dreadbomb alliance drop on a Watchmen Ragnarok, adding insult to injury, as they killed the titan. Thursday saw the Imperium kill the 4-07MU iHub in Catch, among others.


Sunday began with an Imperium fleet stealing an iHub from Brave after they deployed it in central Querious’ 9CG6-H, killing 761 million for 2.3 billion in losses. The 1DQ1-A/T5ZI-S border skirmish battle report was in favor of the Imperium, with 25.5 billion ISK killed and 11.6 billion lost. Monday saw the Imperium save a Fortizar in D-W7F0, killing 9.1 billion ISK for 5.7 billion in losses. The border skirmish battle report was about even, with the Imperium killing 10 billion ISK for 9.1 billion in losses.

Tuesday was quiet in the South, with another border skirmish battle report at 11.5 billion lost by the Imperium and 12.7 billion in PAPI assets killed. Wednesday the Imperium killed a TEST Black Ops staging Astrahus in low power mode, with ships and assets dropped, the overall battle report showing 3.5 billion ISK killed. The border skirmish battle report was the narrowest of the week, with each side losing roughly 17 billion ISK.

Thursday saw a pair of sovereignty fights, the first of which was an Imperium Sacrilege fleet showing up to contest the GOP-GE iHub timer against PAPI Eagles. Once conclusively outnumbered, the Imperium forces were compelled to concede the timer, losing 18.8 billion ISK including the iHub while killing 15.5 billion. The second fight was over the NOL-M9 iHub ahead of it reaching sovereignty 3, leading to PAPI being able to online a cyno jammer. The Imperium brought Cerberuses and began hacking the iHub while PAPI forces accumulated, forming capitals and Eagles. Once dropped, the Imperium was able to largely get off grid, leaving a bomber fleet to clean up a number of PAPI Eagles, killing 9.2 billion ISK for 2.1 billion in losses. The border skirmish battle report was once again in favor of the Imperium, with them killing 21.3 billion ISK for 9.9 billion in losses.

Friday was another relatively quiet day in the South, with the border skirmish battle report being the first of the week in favor of PAPI, where they killed 11.8 billion ISK for 10.4 billion in losses. Saturday saw Goons form to fight in NOL-M9 to reinforce the PAPI cyno jammers ahead of the Keepstar’s armor timer as The Initiative formed to protect some staging Fortizar timers in Curse. The battle went badly for Goons, losing 32.5 billion ISK for 14.5 billion in kills and ultimately seeing PAPI eventually burn through the Keepstar armor. The border skirmish battle report was once again in favor of the Imperium, where they killed 15.4 billion for 12.8 billion in losses.


Curse, on the border with Catch, is home to 0SHT-A, a major pipeline into and out of the Legacy home regions, where The Initiative has deployed a number of citadels for their offensive into Catch. The 16th saw The Initiative and other Imperium alliances taking the brunt of PAPI aggression, reinforcing through a key Fortizar’s armor timer as they fought outnumbered nearly 3 to 1. The Initiative ended up losing 75.7 billion ISK for 32.9 billion in kills, setting up a final showdown on Saturday. The Initiative’s Dark Shines, a senior military leader, posted an AAR on Reddit.

Action picked up again Sunday while Goons were assaulting the NOL-M9 cyno jammer, as The Initiative formed to fight their hull timer for the staging Fortizar. TEST, not having the numbers from PanFam, were unable to kill the Fortizar, losing 48.1 billion ISK while killing 27.3 billion and the Fortizar repairing to full. To close out the week, the third-party alliance Dreadbomb once again showed up on kill boards, this time wrecking a FI.RE coalition Machariel fleet in Insmother, the total losses were nearly 20 billion ISK.

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  • Simon Chui

    The Watchmen is folding? I didn’t hear about that. Legacy continues to slowly come apart at the seams. I don’t think losing people to win space is a good trade.

    PAPI are pushing hard in Delve. Sounds like they plan to make a big play after Christmas, but before the holidays end and people have to get back to real life commitments. That’s my guess, at least.

    December 21, 2020 at 10:42 AM
    • Guilford Australis Simon Chui

      It’s definitely not a great look for PGL and Vily to continue flogging their expectations of victory while alliances in their coalition are disbanding “due to pressure from the war” Legacy claims to be winning.

      December 21, 2020 at 4:55 PM
      • Simon Chui Guilford Australis

        According to them, before the war stated their whole coalition had a vote, and the vote result was they wanted to fight goons. I wonder if they had another vote today, what their line members would say.

        December 22, 2020 at 12:51 AM
        • kwnyupstate . Simon Chui

          PAPI admitted they have a tactical disadvantage however how can that be the case if they have a massive numbers advantage? It can only be the case if their numbers are low quality people without a strong will to fight which I venture is the case. Or if many won’t fight which probably also is true. I actually want them to make this big attack they are talking about because finally they will lose big and I bet it will hasten their deterioration.

          December 22, 2020 at 4:25 AM
          • Garreth Vlox kwnyupstate .

            ” I bet it will hasten their deterioration.”

            And that’s why it hasn’t happened and the longer they wait to try the it becomes less likely it will happen. Their first attempt at a 1dq1 invasion ended horribly with zero strat objectives achieved and test running “home” to t5zi… what happened to their plan to use t5zi as a forward staging base so they could use their numerical advantage to overwhelm 1dq1 defenders?

            December 23, 2020 at 8:51 PM
    • Garreth Vlox Simon Chui

      The watchmen are evaporating, a few of their corps and several of their members are sporting brand new test tickers. Others have just dropped alliance and are unanchoring their structures in their former space.

      December 23, 2020 at 8:49 PM
  • Guilford Australis

    PAPI’s campaign has come to a grinding halt, and they know it as well as everyone else. They have scrupulously avoided the supercapital commitments it would actually take to conquer Delve, and they’ve dithered around for so long that (judging by the tenor of their latest SOTAs) the line members have lost confidence and interest. The amount of time and energy they spend on Reddit (and in these comments) mumbling about cyno jammers and waiting around for quantum cores basically tells us all we need to know about how their plans are coming along.

    December 21, 2020 at 5:22 PM
    • Isnt the goon keepstar in NOL about to die in 1 day 5 hours?

      The doomclock keeps ticking…

      December 21, 2020 at 8:17 PM
      • Simon Chui james15

        Isn’t it obvious by now that the only place the Goons really care to defend is 1dq? I flew down there yesterday on sisi to take a look at their setup. Right on the other side of that gate is the fortress. Literally everything else is clearly empty floodplains by comparison. Except maybe helms deep, I don’t know what they’ve done there, but I suspect they’ve built another fortress by now, while PAPI faff about with uncontested Keepstars. All that other stuff are just distractions to waste your time and dissipate your energy. How much do Keepstars even cost? You don’t think the Imperium can build them faster than PAPI can destroy them?

        December 22, 2020 at 1:04 AM
      • Guilford Australis james15

        Literally the only thing Goons have to do to win is refuse to leave Delve. PAPI has to completely evict us to succeed (at least according to the victory conditions defined by TEST, who believe this is their war). We’re still sitting around on our asses in Delve with all our stuff there, refusing to leave. We had about 45 Keepstars at last count, so good luck with the other 44 if the one in NOL dies.

        December 22, 2020 at 6:49 PM
      • Garreth Vlox james15

        LOL we are sitting in 1dq1 and e3oi with 7 keepstars between those two system waiting. PAPI knows exactly where to find the fight they claim they came for…. and they are doing their best to completely avoid it.

        December 23, 2020 at 8:52 PM