INN
  • Articles
    • EVE Online
    • Interviews
    • Gaming
  • Podcasts
    • The Meta Show
    • Cartridge 2 Cloud
    • Push To Talk
  • Calendar
  • Staff
    • Contact Us
    • Join Us
    • Legal
  • Submissions
Friday, May 9, 2025 03:27:26
INN
  • Articles
    • EVE Online
    • Interviews
    • Gaming
  • Podcasts
    • The Meta Show
    • Cartridge 2 Cloud
    • Push To Talk
  • Calendar
  • Staff
    • Contact Us
    • Join Us
    • Legal
  • Submissions
  • Login/Register
INN
INN
  • Home
  • Articles
  • Calendar
  • Staff
  • Contact Us
  • Sov Map
Copyright 2021 - All Right Reserved
DevblogEve Online

June Patch Notes Overview

by Caleb Ayrania June 10, 2017
by Caleb Ayrania June 10, 2017 5 comments
269

In the midst of all the chaos of CCP Larrikin and CCP Fozzie trying to outdo each other on who can implement the biggest changes, we got the actual patch notes dropped on us as well.

The content of the patch notes for June have something for everyone. In addition to the dramatic content of nullsec anomaly changes, Pirate Battleship changes and Blood Raider loot changes covered previously here at INN, we are getting some really nice little things. Amongst these are 3 totally new ship models, fresh from the art department. I believe the Vexor was presented at FanFest, and we will also see the brand new Ishtar and Sin models.

A second thing that struck me as an interesting piece, was the otherwise unimpressive; “significant rewrite of the server code.” As this relates to inventories and corporate offices, I was inclined to tinfoil in the direction that maybe we could soon be seeing some nice bigger changes and improvements in this area. This is of personal interest to me because such server code changes might also be needed if CCP decides to add something like the corporate NAV calculations to the client, similar to how it’s done for characters in the character sheet.

Another entry that might be overlooked is the Rogue Swarm Alert event. This is tied to the teaser about the Pegasus ship, mentioned by CCP Guard in the o7 Show. If I am not mistaken we are seeing a rather sizable thing relating to Drones and drone space regions, with this patch. I have not been able to dig deeper into exactly how this will unfold, but my eyebrow was raised from the SCOPE post and linked document. If the event is scaled big enough, I would suspect we could see an impact to things like products which require drone resources, like the excavator drones.

The CCP divides by zero story seem to have been given a once over, and now browsing the industry lists should not make your computer melt.

We are getting what looks like a lot of the preparatory stuff relating to the null station changes, in the form of some faction rigs, and last vestigial memory of Dust514 is disappearing. Wave goodbye to the orbital bombardment ammo.

Fleet commanders and logibros also get some love with changes to fleet mechanics.  From now on, when the fleet boss quits, the role will pass to the highest ranking fleet member. There are also changes to squad sizes, so you can now have 256 members per squad, 25 squads per wing and 25 wings per fleet. You will now also be able to see ship type in the watchlist.

Pay attention to the fact that by player request, we are getting something resembling a teaser to player advertising features. This we are getting in the form of the amazing idea of structure bios, where you can put all your fun stuff, marketing, branding, contract links, or if so inclined, a big reminder to everyone of what types of ammo is useful against what types of rats.

The inventory will get a fantastic little sort stacks by value, a long wished for little QoL feature. We are also getting some help to the many males out there in the world that suffer from color blindness. CCP have designed an actual color blind mode for the game client.

Head over to the patch notes to see for yourself all the things coming on Tuesday, and let us know in the comments which bits you love/hate

Patch Notes
Share 0 FacebookTwitterPinterestEmail
Caleb Ayrania

Bitter vet creator of SCC-Lounge channel and long time market trader, can be found reminiscing about ye olde days in darkened corners of stations Chief Editor and Proprietor of eve-guardian.net, and MoB in many shady projects past and present. Notably co-founder of the ancient stepstone project and ancient days industrialist. Rumors say that Caleb precedes the current era, and may even go back to before the EVE Gate, but such stories are most likely for childrens bedtime, and hold little credence.

previous post
AT Frigate Destroyed: Imp Down in Catch
next post
Monthly Economic Report – Goons Win Again!

You may also like

In Memoriam: Innominate

August 17, 2024

A Requiem For Padrick

May 18, 2024

AG6: Of Essence Interview

April 28, 2024

AG6: ONLY | NEED | TWO | COMPS...

April 27, 2024

AG6: Arrival team interview

April 26, 2024

From Awe to Exhaustion: Navigating Competitiveness in MMOs

March 26, 2024

Don’t Mess With The New Players: PIRAT vs...

November 29, 2023

The Anatomy Of A J-Space Eviction

August 19, 2023

TTC Collapse: A Stupidity Failscade Is Good For...

June 17, 2023

20 Years of EVE Online! New Viridian Expansion...

May 3, 2023

Let your voice be heard! Submit your own article to Imperium News here!

Would you like to join the Imperium News staff? Find out how!

  • Facebook
  • Twitter
  • Youtube
  • Twitch
  • Discord

©2023 - All Right Reserved. Designed and Developed by Imperium News

INN
  • Articles
    • EVE Online
    • Interviews
    • Gaming
  • Podcasts
    • The Meta Show
    • Cartridge 2 Cloud
    • Push To Talk
  • Calendar
  • Staff
    • Contact Us
    • Join Us
    • Legal
  • Submissions
Sign In
Connect with:
Google Twitter Disqus Twitch.tv

Keep me signed in until I sign out

Forgot your password?

Do not have an account ? Register here

Password Recovery

A new password will be emailed to you.

Have received a new password? Login here

Register New Account
Connect with:
Google Twitter Disqus Twitch.tv

Have an account? Login here