Introducing: Delve Time Units


This article is a collaboration by Erick Asmock and Paramemetic, with artwork provided by AnuranonthecoucH.

On June 16 on Push to Talk, we introduced the Delve Time Unit, an abstract meta-currency built on the total amount of wealth generated daily in Delve, extrapolated from the Monthly Economic Report. Each month, CCP releases economic data from all over New Eden. For the last few months, however, Delve has dominated the report, both generating more industrial output and creating more wealth than any other system in New Eden. But these numbers are big, with Delve generating more than 900 billion ISK daily. Big numbers are impressive, but difficult to work with. For the convenience of everyone in New Eden, therefore, we offer you the Delve Time Unit, built on Delve’s total mining and piracy bounties each month.

In May, Delve’s industrious inhabitants mined ore valued at 14,145,900,000,000 ISK total, and earned ratting bounties of 13,228,700,000,000 ISK for an average of 912,486,666,666 ISK generated daily. But the daily income is a bit much to work with, and those numbers are way too large to make sense of. One convenient way to break this down, however, is the average amount generated each hour, a simple matter of dividing the daily average by 24. This gives us the first and largest Delve Time Unit, the Delve Hour, valued at 38,020,277,778 ISK.

Of course, just like time and currency alike, Delve Time Units come in different denominations. By dividing the Delve Hour into minutes and seconds, we arrive at two other derivative currencies, the Delve Minute, valued at 633,671,297 ISK in May, and the Delve Second, which is worth 10,561,189 ISK, or about the cost of a well-fit Cormorant. These alternative units are much more easily conceived of than full amounts of ISK. Looking to buy a titan? That’ll be two Delve Hours. A set of slaves? Three Delve Minutes.

But there are other benefits to the time measurement. As an abstraction, it can be used to determine a region’s inhabitants’ wealth. An Esoteria Hour, for example, is about 6.5 billion ISK, or about one sixth of a Delve Hour. This is almost exactly twice as much as a Deklein Hour. Keeping this in mind, we can easily determine the profitability of a region versus the industriousness of its owners by comparing historical performance.

For example, the trend in the Geminate Hour can show us the wealth generation of the late Drone Region Federation compared to Pandemic Horde. In January, the Geminate Hour under DRF was valued at 2.8B, down to 2.3B when Horde moved in. The Geminate Hour is now worth 3.3 billion ISK, reflecting Horde’s improved familiarity with the area, increases in ADMs, and a better established krabbing base. The Insmother Hour in January under Triumvirate was depressed to 1.3B, improving under DRF to 2.4B, and now holds steady even as the region is parceled out by a handful of invaders.

The Delve Time Unit doesn’t apply to individual krabs, as it’s difficult with the information CCP provides to see just how many people or even accounts are actually playing in various regions. What it does indicate is the general productivity of the inhabitants of regions and what kind of activities are going on there. We can see that Delve generates six times more wealth than Esoteria, for example. Most impressive is that Querious, with the Querious Hour valued at 7.3 billion, is the second most productive region, edging out the Esoteria Hour by just over a billion.

As an extrapolation from already existent data, the Delve Time Unit’s strength comes not from providing novel information, but from organizing that information into a more easily conceivable form. Every hour, on the hour, goons are collectively making 38 billion ISK. Every second, goons can collectively buy a fully-fit T1 roaming destroyer. When you kill a fleet of sixty goon thrashers, you kill one minute of Delve’s collective wealth generation. When an AFK goon loses his Hel to rats for some reason, it’s less than an hour of Delve’s collective production.

Using Delve Time Units reorganizes nearly incomprehensible wealth (in the form of trillions per month or hundreds of billions per day) into easily comprehended comparatives.

Let your voice be heard! Submit your own article to Imperium News here!

Would you like to join the Imperium News staff? Find out how!


  • John Dougan

    You can’t divide by the number of farmers…but you can by the number of systems (and possibly by some function of true sec level eg.count of -1.00 system equivalents). I think ISK per system hour will be easier to compare with,

    June 22, 2018 at 7:34 AM
    • Daito Endashi John Dougan

      Exactly. Right now this is just another way of saying “Hey, look at how much money were printing”, divding it into hours, minutes etc. has no real benefit other than that. To compare regions you could use the monthly numbers just as well.

      June 22, 2018 at 1:03 PM
  • chimpy

    Now all you need is to shove a blockchain in there somehow and we’re good to go.

    June 22, 2018 at 12:01 PM
  • DickDastardly

    Assuming the Titan and Nyx figures are correct will there be a 64 titan and 576 Nyx fleet marauding about the universe at the end of every month then? (8 days worth of Titans and 22 of Nyx).

    If it’s lost, no big deal it’s replaced in a month anyway and surely it’d do enough damage to people who couldn’t replace their ships in a month to win any endurance war?

    June 22, 2018 at 3:04 PM
    • Unlike BoB, Goons aren’t out to rule the universe. We’re still very much a reactive alliance. We mine, refine, rat and produce and enjoy our little quiet pocket of the universe, until someone pokes the Hive (like PanFam have done) and then we will relentlessly attack the enemy forever. The easiest way to keep one’s space is to simply leave us alone for the most part. It’s just that so many alliances do make the mistake of attacking us (LSH, Delve Core, parts of Fcore, Darwinism, BoB, PanFam the list is a long one of course). That then gives us the excuse to go seek and destroy.

      June 26, 2018 at 3:44 AM
  • Cecil Medici

    Not to mention all the goons in wormholes and other regions making piles of isk. It’s a good time to be a goon.

    June 22, 2018 at 3:49 PM
  • Raidnkill

    Every day it passes, PanFam/GOTG’s chances of prevailing in the next B-R slips away little by little. At this rate, they’ll have to face 1500-2000 Titans with their own 300-500ish?

    Now is the golden age of GSF & its allies.

    June 22, 2018 at 11:22 PM
  • Lekly

    I think it’d be cool to include some of the bigger battles from the same month along side the DTUs to see if we were isk positive/negative to our own production. It’s not just a matter of how much gets destroyed anymore, but how quickly it can be destroyed.

    June 23, 2018 at 12:34 AM
  • pauz

    Section 8 still closed?

    June 23, 2018 at 2:12 AM
  • Alaric Faelen

    The more important metric here isn’t that we can replace 100 Stealth Bombers in 8 minutes- it’s that we can fill those ships with active pilots in about the same amount of time.
    Building stuff doesn’t matter much if all it does is sit on a market. We build all that stuff- then proceed to go out and use it. There are a lot of useless carebears in high sec that make a lot of stuff, but they are totally irrelevant to the game as their contribution ends there.

    June 23, 2018 at 1:37 PM
  • Mick

    As noted by other Goon authors on INN, “the average goon is rather lazy” and doesn’t mobilize well. Subsequently much of this vast wealth sticks in the pockets of the Goon horde – not all, not most, not half, I’d estimate less than a fifth, of whom will actually utilise any of the generated coin and materials on war effort related materials.

    I imagine, although cannot substantiate, that a billion isk generated in the north has an exponentially higher throughput in terms of mobilised war material.

    That said, given for every billion the north generates, Delve generates fifty, even a quadrupling (fair estimate) of effective mobilisation will be utterly irrelevant if the Goonswarm ever properly committed itself, for example, to actually killing GOTG.

    June 25, 2018 at 1:56 AM
  • imsosly

    The problem with the math is that Titans don’t pop out every 3 hours, nor does a Nyx hatch every 55 minutes… so there’s that.

    June 25, 2018 at 3:01 PM
  • Galileo007

    Measuring immeasurable wealth…I like it.

    June 28, 2018 at 4:17 AM