Eve Talk: Doom and Gloom

2022-01-03

Header Art by Cryo Huren.

Over this 2021 holiday season I have spent most of my time away from EVE Online. I find myself with the ever stronger urge to return to the universe of New Eden. EVE is that kind of game. During this short break I have also continued to follow the news of New Eden as well as peruse the reddit threads from time to time. It may come as no surprise that often these outlets of information tend towards doom and gloom. These expressions of negativity often appear to stem from frustrated parts of the player base, as opposed to outright haters of the game. I interpret this to mean there is still great love for the game, despite unpopular changes. However, some of these expressions may do more harm than good.

Doom & Gloom

The gloomy atmosphere in many circles stems from many unpopular changes on the part of CCP to the game. These changes stretch from the blackout experiment to the recent mining changes. Many among the player base take strong enough issue with these changes to speak as to the failings of CCP. While these players may create an atmosphere that appears negative, they are often the players who still play the game. These are the ones who care and feel abandoned or let down by CCP. Those who do not care so much about the game may have simply left already or plan to do so.

As time moves on, perceived missteps by CCP have the potential to push more people into outright leaving the game. Those who remain deserve some credit for standing up for their beliefs regarding the game. Oftentimes, these stances are met with further argument and insult. Furthermore, there are those who wave away new and returning players from joining the game. These actions have the potential to become a self-fulfilling prophecy. While you may have differing opinions as to CCP and the state of the game, it is not in the best interest of the game to intentionally decrease the player base. Even if CCP made every correct decision imaginable, these actions on the part of players has the potential to doom EVE.

The Other Way

Not everything is doom and gloom, and it’s not purely the player base that controls EVE’s future. However, there are some things that potentially can help to extend EVE’s lifetime when done by players. For example when it comes to returning players, one could invite them to return as an alpha clone initially instead of warning them away from the game entirely. When a friend asks about starting to play EVE, similarly you may try inviting them as an alpha for them to make their own conclusions. Similarly, instead of quitting the game entirely, try playing as an alpha for awhile.

You can step up in the face of the negativity that grips many of the EVE-related forums. You don’t need to overtly insult that one guy who just doesn’t get it. A civil argument or discussion can go a long way in stopping the gloomy atmosphere that often crops up in these places. Now this may seem contradictory to your sensibilities, but does it really hurt to be more positive in your actions and correspondence?

As players we should most assuredly spread our knowledge and understanding of the state of changes in the game. Imagine the impact on someone doing research into the game, and you might see the potential issues regarding new players and retention of players. If we really do care for EVE we should also be mindful of our interactions and how they may influence other players and potential players.

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Comments

  • chthulan

    I get 5k skill points for logging in. Just enough to spend five minutes a day in Eve…

    January 3, 2022 at 8:56 AM
  • Guilford Australis

    I joined EVE in 2016. The game was still a sandbox back then. It was fun. Then CCP decided to spend several years killing the sandbox, and the stuff I’d spent years skilling into became useless or unfeasible, so I clocked out early.

    That isn’t “doom and gloom” forum hurfing. It’s reality for many players. Check the logins on the EVE-Offline tracker if you want to be depressed. Pre-2006 login levels in 2022.

    January 3, 2022 at 12:51 PM
  • CK

    I enjoyed Eve when I could sub an account and make enough that I didn’t really care when I lost most stuff. I quit when it was becoming an hours per day endeavor just to have enough isk to be able to loose it in fun ways.

    January 3, 2022 at 1:01 PM
    • I agree: I’ve always paid $USD for accounts and then earned my ISK in-game. I was able to participate in the big war thing purely based on my existing stockpiles of ISK and resources accumulated over the last fifteen years, but I imagine I’d have felt very differently about things if I’d been relatively new to the game. There’s a huge zone of awkwardness that exists between the real newbee zone (buying and flying T1 frigates, destroyers, cruisers, etc isn’t that horrible) and “being able to participate in modern doctrine-based stragetic fleet PvP” that seems like it would be a real struggle to bridge in the contemporary EVE economy. How does one sit down and afford to lose a couple of HACs each week without buying PLEX? Each ship is like 400m ISK, and the amount of time investment required to PvE up that kind of money is complete lunacy– especially for someone who doesn’t have multiple 100-million+ SP characters available. I have almost 500m SP between my four main characters and I still wouldn’t be able to absorb 1x meta cruiser loss per character per week. I don’t see how anyone is supposed to sustain losses without buying PLEX.

      January 4, 2022 at 12:34 AM
      • Garreth Vlox Ganthrithor

        ” I don’t see how anyone is supposed to sustain losses without buying PLEX.”

        They want you buying plex it’s time to start confronting the truth that CCP is acting more nad more like a predatory mobile gaming developer looking for ways to “force” you into deciding it’s just easier to swipe your credit card than spend 40 hours a week farming isk.

        January 4, 2022 at 2:39 AM
      • kwnyupstate . Ganthrithor

        It is called SRP by your corp and alliance who pay for most of the loss when you lose a ship on their fleets.

        January 4, 2022 at 3:25 AM
        • Havish Montak kwnyupstate .

          No SRP when there is no tax collected by the alliance. If people don’t play then SRP goes away. It’s a vicious cycle.

          January 4, 2022 at 8:27 AM
        • Not every loss is SRP fleet fights and not every organization has that as an option.

          January 4, 2022 at 4:52 PM
        • Ask PAPI how that went for them over the course of a long campaign 😛

          January 4, 2022 at 6:07 PM
  • I generally disagree with the “just play as an Alpha!” sentiment: it’s fundamentally impractical to play EVE as an alpha, as CCP have gone to great lengths to ensure a neutered gameplay experience from the perspective of a long-term player. You can’t get six inches into the EVE experience before hitting some kind of Omega-only stumbling block. Alpha accounts are fine for brand-new players who just want a demo experience (that’s essentially what the Alpha state allows you to do– the same things you’d have done as a 14-day free trial account, but indefinitely), but its absolutely impractical for normal play. Without even delving into individual item or mechanic restrictions, the simple fact that you can’t log in an Alpha character alongside any other accounts makes them completely useless to me– you can’t seriously play EVE online without multi-boxing and you can’t multibox alphas. You can’t even run a single alpha alongside paid accounts as a supplement. I can understand why CCP implemented this restriction, but it certainly has the effect of making alpha accounts pretty pointless beyond a trial-phase of interest in EVE, IMHO. If you need to operate in nullsec and have any interest in harvesting, production, or PvP you’re immediately going to hit a wall using your single, low-skill, heavily-restricted account.

    January 4, 2022 at 12:07 AM
    • You can seriously play Eve without multiboxing.

      LOL

      January 4, 2022 at 3:18 PM
      • You ~*can*~ play EVE without multiboxing– you just can’t accomplish much and it’s not fun 😛 Doubly-true when you’re talking about a single account that’s limited to T1 ships and garbage skills.

        January 4, 2022 at 6:06 PM